Posted July 24, 2020
Haven't come across anything serious or game-breaking so far, but did encounter a little geometry-/sound-related inconsistency in Leviathan Reef Base.
As demonstrated in the video (make sure to have audio enabled) the entering/leaving water sound effect can be heard even though there's no visible water that's entered or left.
Since it's 100% consistent when hugging the rounded ledge I assume it's the invisible sound trigger area of the encased water protruding at said rounded-off edge and causing the 'splash' to be falsely triggered and played back.
https://www.youtube.com/watch?v=xAwb63Iwjuw
As demonstrated in the video (make sure to have audio enabled) the entering/leaving water sound effect can be heard even though there's no visible water that's entered or left.
Since it's 100% consistent when hugging the rounded ledge I assume it's the invisible sound trigger area of the encased water protruding at said rounded-off edge and causing the 'splash' to be falsely triggered and played back.
https://www.youtube.com/watch?v=xAwb63Iwjuw