Posted March 19, 2013
It's been a while since I've played, but I remember the cars handling a little better than they are now. I mean, I can understand poor traction and control while drive on the grass or sand (I don't think SCi had gone as far as giving the Autoscum buggies separate handling values for off-road driving), but I shouldn't be spinning out so much on paved roads. Or flying high over tall buildings (and off the side of the map) when speeding up the crest of a hill. Or doing any of the other silly things that to do otherwise might be too high of an expectation for '97 physics programming.
I haven't driven anything but the Red Eagle thus far (I'm at rank 48, but haven't won any alternate cars but ED-101's and Vlad's, and they both suck), so it might just be the car I'm driving. Does this lack of control span all cars (excepting the Cops team APCs, of course)? Are there any game file tweaks to make things..better?
If all else fails, I could just use the 'Jovian Gravity' cheat. I seem to do my best driving when driving like I'm driving on the surface(?) of Jupiter, after collecting the appropriate powerup.
I haven't driven anything but the Red Eagle thus far (I'm at rank 48, but haven't won any alternate cars but ED-101's and Vlad's, and they both suck), so it might just be the car I'm driving. Does this lack of control span all cars (excepting the Cops team APCs, of course)? Are there any game file tweaks to make things..better?
If all else fails, I could just use the 'Jovian Gravity' cheat. I seem to do my best driving when driving like I'm driving on the surface(?) of Jupiter, after collecting the appropriate powerup.
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