Hifihedgehog: Sorry, but mine is installed in the default GOG Games directory and it is experiencing the same issue as described above by Klesk22. I even attempted the "UseRedbookAudio=Yes" modification, which persists in userprofile.txt until the game runs and it is restored to its default value of "No". How can I get music to work again?
after changing the file you could try to set it to read-only, hence preventing CTP to change it (again).
As already suggested by JDKC in here:
https://www.gog.com/forum/call_to_power_2/no_music_at_all_during_game/post9 Another thing: Do the people with those problems use this digital whatever it is called sound connection or a good old speaker/headphone?
redbookaudio normally refers to 16 bit, 44.1 kHz sampling, so you might want to check your sound settings IF they do allow it. I did see with other games that manually setting your sound option to those values does sometimes overcome this kind of problems.
Might also sound strange, but for those games it might be useful to have something like virtual clonedrive installed, just in case the program really wants to detect a CD as maybe your blueray or similar is not being detected and hence no sound being played.