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IB is a helpful mod that fix some issues with the game and adds new guns

https://drive.google.com/file/d/19_8IcYE6Zfg8KnZw-NeaAWZIIXG5aMQD/view

- Completely redesigned weapon system, parameters, prices, inventories and weapons progression along CGLs;
- CGL advancement on request
- Stronger enemies, new type of random encounters;
- New uniforms, some completelly new, some taken from Bonus;
- All weapons available in game(no CGL 11);
- Mercenary skills adjusted;
- New weapons and accessories
- Quests fixes;
- Different backpacks added;
- Sounds tweaked, game music has been removed but you need the music option enabled in order to hear the ambient sounds;
- New in-game tips & tricks added;
- Game start has been tweaked to allow a faster buying of a car or of a helicopter;
- Initial city made always visible;
- Ural has been replaced with Helicopter;
- Confession and general's missions don't give super weapons anymore, but a CGL + 1 weapon;
- Tips were added in quest descriptions, moslty for difficult quests;
- Cars capacities made a bit bigger;
- Armors weights were a bit reduced;
- New exit/car points;
- More soldiers inside cities;
- Random encounters 15% more often;
- Some guards now wear a different uniforms;
- Chance that a weapon being in a shop has been increased;
- Cameroon body switched with Tito's;
- Pockets more flexible (allow holding packages);
- Mercs are 20% more expensive;
- Added maximum values to skills tooltips;
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SpecShadow: IB is a helpful mod that fix some issues with the game and adds new guns
Hi! Do you have any other modifications for Brigade E5 and 7,62? I had plenty of them in the past, but my HDD died few years ago.
Post edited August 31, 2022 by AWG43
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AWG43: Hi! Do you have any other modifications for Brigade E5 and 7,62? I had plenty of them in the past, but my HDD died few years ago.
Some can be found at https://mercapocalypse.freeforums.net/
Thanks for the information and the links.
avatar
SpecShadow: IB is a helpful mod that fix some issues with the game and adds new guns

https://drive.google.com/file/d/19_8IcYE6Zfg8KnZw-NeaAWZIIXG5aMQD/view

- Completely redesigned weapon system, parameters, prices, inventories and weapons progression along CGLs;
- CGL advancement on request
- Stronger enemies, new type of random encounters;
- New uniforms, some completelly new, some taken from Bonus;
- All weapons available in game(no CGL 11);
- Mercenary skills adjusted;
- New weapons and accessories
- Quests fixes;
- Different backpacks added;
- Sounds tweaked, game music has been removed but you need the music option enabled in order to hear the ambient sounds;
- New in-game tips & tricks added;
- Game start has been tweaked to allow a faster buying of a car or of a helicopter;
- Initial city made always visible;
- Ural has been replaced with Helicopter;
- Confession and general's missions don't give super weapons anymore, but a CGL + 1 weapon;
- Tips were added in quest descriptions, moslty for difficult quests;
- Cars capacities made a bit bigger;
- Armors weights were a bit reduced;
- New exit/car points;
- More soldiers inside cities;
- Random encounters 15% more often;
- Some guards now wear a different uniforms;
- Chance that a weapon being in a shop has been increased;
- Cameroon body switched with Tito's;
- Pockets more flexible (allow holding packages);
- Mercs are 20% more expensive;
- Added maximum values to skills tooltips;
I have the steam version:

Is there any available version of a "Vanilla" fix mod? that keeps everything mostly the same and just fixes bugs.