Posted June 18, 2016
I wish this game had been in the dev cycle for a little longer, it's so close to "there" but not quite ah well...
Anyway... questions:
1: I'm on the initial Planet Eater stage and there's a force field that I can get Amiga through but not me. How do I get through?
2. I have 2/3 of the Drone Factories blown up but can't find the third for the life of me.
Issues/Comments:
1. The game doesn't explain some mechanics well at all, on the ice planet, they'd do something that would cause me to die immediately - never did figure that out.
2. Game seems to crash badly sometimes (I turned off the nVidia gameworks stuff to get past an earlier one).
3. You can control Amiga in places where I suspect you're not supposed to as I've had it fall through the world more than once.
4. The game should *really* warn you if you're leaving an area and side quests will not be able to be completed. Add to this the map doesn't show what circle ping is for what quest so you can't even 'avoid the primary' if you're a completionist (like me).
5. I read that this was originally going to be more integrated into Duke Nukem's universe. Clearly there are still references to it (even directly referencing Duke - although if he's ahead of me, why's anything still alive?) I think you guys should've made it more integrated, instead it feels kind of disjointed in the current state.
Anyway... questions:
1: I'm on the initial Planet Eater stage and there's a force field that I can get Amiga through but not me. How do I get through?
2. I have 2/3 of the Drone Factories blown up but can't find the third for the life of me.
Issues/Comments:
1. The game doesn't explain some mechanics well at all, on the ice planet, they'd do something that would cause me to die immediately - never did figure that out.
2. Game seems to crash badly sometimes (I turned off the nVidia gameworks stuff to get past an earlier one).
3. You can control Amiga in places where I suspect you're not supposed to as I've had it fall through the world more than once.
4. The game should *really* warn you if you're leaving an area and side quests will not be able to be completed. Add to this the map doesn't show what circle ping is for what quest so you can't even 'avoid the primary' if you're a completionist (like me).
5. I read that this was originally going to be more integrated into Duke Nukem's universe. Clearly there are still references to it (even directly referencing Duke - although if he's ahead of me, why's anything still alive?) I think you guys should've made it more integrated, instead it feels kind of disjointed in the current state.