alxltz: Hello! Terminal Reality investigated the possibility of moving the HUD elements further to the edges of the screen to better suit widescreen view in BR1, but they said that due to the way UI was coded in the original game it had a high likelihood of causing unintended bugs. For this reason they decided to go forward with leaving the HUD elements where they are to maintain the original experience and avoid bugs they expected could occur.
Can you please look into DualShock 4 support (with DualShock prompts), proper Xbox controller prompts, and performance issues in both these games along with the flickering FMV problems in BR1:TC? Also, people are having problems with the lack of EAX audio support in these updated versions.