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Two problems with sound: sound effects have a "latency". Quality seems fine, and the latency is uniform, but it's there like a ping that makes each sound lag behind the event that triggers is. Nothing massive, less than one second, but noticable.
Also, music isn't playing. Music test in setup works and the volume is good, but it won't play ingame.
Current settings are AWE 32 for effects and Wave Blaster for music (also tried Sound Blaster and General Midi to no avail).
Post edited April 22, 2010 by Oddway
I'm getting this problem to, almost like there is a half second delay between any given action and its sound. a shame as this is a near perfect working version of blood.
Damned if i can work out the multiplayer with YANG yet tho
I am using ALchemy and the sound works perfectly.
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Fortysixter: I'm getting this problem too

What soundcard are you using? SB Live here.
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cbarbagallo: I am using ALchemy and the sound works perfectly.

Would that driver make any sense for my card?