DustyStyx: SCPM is correct. There is a banner above the bleachers. the combination is dagger, eye, moon
Thank you very much. The level itself is meant to be some kind of ghost train/log flume from what I've seen after using the hint. its only a conveyor belt with a water texture though as Calab takes fall damage if you jump the gap in the unfinished tube.
darkredshift: Not helpful at all. >:(
Tell me something useful or don't bother trying to help. playing around brute-forcing the buttons is very tedious and its what turned me off one or two of the Duke 3D levels: combination button locks and no fucking clues to solve them. even if there is a clue to the Blood lock, I can't be arsed to track it down.
Ghostbreed: Sorry if I appeared rude. But this is how I found out the right combination at least. By just button mashing.
AFAIK there's no hint anywhere about the correct combo.
Its OK. its just many good older shooter communities especially Marathon tend to force players to discover hidden secrets on their own after revealing only hard to get or understand stuff e.g. "what does the hidden computer say in the third to last level of Marathon 2? find it and see. *trollface*" that is what pisses me off so I was a bit blind to the fact that more people than I thought genuinely didn't know. Even the Blood wiki is unclear on reaching that one level. its still a big problem for Duke 3D though as the button puzzles there have no hints as far as I know. the missile code on Area 51 is the worst offender. similar frustrations are Marathon 1's elevator stairs puzzle on Colony Ship for Sale, Cheap, or all of Wolfenstein 3Ds level design. (mainly because Wolf3D has no automap and ROTT Dark War's map looks like arse and is hard to read.)