Posted January 29, 2016
Hi all,
There have been some fairly interesting developments on with regards to Blood over the last few months, so I felt it'd be worth it to let other Blood fans know:
-The XL Engine, after years of appearing dead or abandoned, has finally been making steady progress over the last few months. For those unaware, this is a project that aims to act as a source port of sorts for a number of games (Daggerfall, Dark Forces, Outlaws and of course Blood). Those who have been following its development will know the project has suffered stalls and a rocky development for years, and these developments are certainly no guarantee that it'll see the light of day. That said, it's great to see things are (at least for now) back on track and if the author is to be believed, it shouldn't be to much longer of a wait (again, take that with a grain of salt though).
http://xlengine.com/blog/
-At the launch of the System Shock: Enhanced Edition, GOG held a livestream with Night Dive Studios' CEO Steven Kick (the studio is responsible for reviving a number of classic games and IP's from copyright hell, others including Strife & I Have No Mouth and I Must Scream). At one point during the stream, he mentioned the studio was interested in bringing back the game in some form (more than just a DOSBox port we currently have), and that it may be possibility. Unfortunately, the VOD of the stream has since been removed, but before it hand been I brought this to the attention of gaming website thegg.net, who added the info to an article they had on the history of the IP (in case the word of a random internet stranger isn't enough for you, which it probably shouldn't be). Night Dive has also hinted at this on their Facebook. From what they've said, however, they seem to only be in very early talks on the matter and this could very well fizzle out similar to how their attempts at reviving No One Lives Forever did.
http://thegg.net/indie-games/the-rise-fall-and-resurrection-of-monoliths-dark-evil-and-brutal-blood-fps-series/
https://www.facebook.com/NightDiveStudios/photos/a.194457070696388.53219.194438327364929/685809678227789/?type=3&permPage=1
So not the official release of the source code we've all been hoping for, but perhaps the next best thing. If anyone is able to find a VOD of the aforementioned livestream, please PM me the link and I'll edit the post to include it, and credit whoever does so.
There have been some fairly interesting developments on with regards to Blood over the last few months, so I felt it'd be worth it to let other Blood fans know:
-The XL Engine, after years of appearing dead or abandoned, has finally been making steady progress over the last few months. For those unaware, this is a project that aims to act as a source port of sorts for a number of games (Daggerfall, Dark Forces, Outlaws and of course Blood). Those who have been following its development will know the project has suffered stalls and a rocky development for years, and these developments are certainly no guarantee that it'll see the light of day. That said, it's great to see things are (at least for now) back on track and if the author is to be believed, it shouldn't be to much longer of a wait (again, take that with a grain of salt though).
http://xlengine.com/blog/
-At the launch of the System Shock: Enhanced Edition, GOG held a livestream with Night Dive Studios' CEO Steven Kick (the studio is responsible for reviving a number of classic games and IP's from copyright hell, others including Strife & I Have No Mouth and I Must Scream). At one point during the stream, he mentioned the studio was interested in bringing back the game in some form (more than just a DOSBox port we currently have), and that it may be possibility. Unfortunately, the VOD of the stream has since been removed, but before it hand been I brought this to the attention of gaming website thegg.net, who added the info to an article they had on the history of the IP (in case the word of a random internet stranger isn't enough for you, which it probably shouldn't be). Night Dive has also hinted at this on their Facebook. From what they've said, however, they seem to only be in very early talks on the matter and this could very well fizzle out similar to how their attempts at reviving No One Lives Forever did.
http://thegg.net/indie-games/the-rise-fall-and-resurrection-of-monoliths-dark-evil-and-brutal-blood-fps-series/
https://www.facebook.com/NightDiveStudios/photos/a.194457070696388.53219.194438327364929/685809678227789/?type=3&permPage=1
So not the official release of the source code we've all been hoping for, but perhaps the next best thing. If anyone is able to find a VOD of the aforementioned livestream, please PM me the link and I'll edit the post to include it, and credit whoever does so.