*sigh*
Either you didn't grow up in the 1980s and 1990s as you claim you did, or you're denying the truth of what's out there.
GOG is here for classic gamers like myself who recall when pushing the limits was the norm. I'm not going to lie, some games out there are doing this. But the majority of them heavily rely on marketing.
This is why I don't follow into crap trends like Call of Duty and World of Warcraft. Call of Duty was great when it first came out, but seriously, the marketing is just too much. World of Warcraft, on the other hand, is all about the marketing.
Why do you think 12 million people subscribe to a game you have to pay $15 a month for?
Are you trying to compare the Achievement system on Xbox to the games of yesterday? We didn't need an Achievement system, we just went along with how games should of been played. To have fun.
---
"This is only true because of the shear volume of games out now."
---
The exact same thing can be said of television and music. And you know what? I think a lot of today's material sucks. Because it's all about the money, and not making a video game/tv show/music album that is pushing the limits. It's not about the quality either.
Name me a few video games, television shows, and music artists today that we'll be cherishing 10-20 years from now. Chances are, hardly any will pop up, let alone a few.
Venture capitalists are taking control over gaming. There is a reason why companies like Activision and Electronic Arts have devolved into nothing more than money making machines. Both were good, but today, not anymore.
---
"We also had to makeup a lot of the content ourselves because honestly... the graphics sucked ass."
---
What the hell are you talking about? The developers made up the bulk of the content, not us. Sure, there were add-ons, level editors and files that we could change to our preferences, but what made the games were the developers.
The graphics suck ass because you're living in 2011, not 1985, not 1997. Yeah, like we ever saw cinematic videos in gaming during the 1980s.
What you said here is like comparing Myst (1994) to LA Noire (2011).
Of course the graphics sucked ass, if you're stupid enough to compare a modern era game to a game of the past.
---
"If you want the same experience as you had as a kid, just pickup a new game (doesn't matter which one) and lock yourself in a room with it for a couple months. You'll have all the nostalgia for it as you do for Doom. "
---
Again, you're jumping to conclusions.
Pick up any game? Dude, this is what I want you to do.
Either try a game that looks appealing to you, or do some research on the game before buying it.
This is what I do before I buy any game. Believe me, instead of feeling like you wasted your daily paycheck, you'll be satisfied with your purchase.
Don't ever compare Doom to the generic first person shooters out there today. The closest comparison is Call of Duty: MW3, but even that is a long stretch.
Post edited September 25, 2011 by DryMango