Posted April 13, 2021
Hey there, I just played the game recently and I came across a few bugs and several oddities that I thought were worth addressing.
First has to do with the shooting gallery. There are two targets in the shooting gallery which compared to other targets shoot way too fast for the player to react..... even when they know they are coming. First is target number 7 in the first part of the shooting gallery. This one isn't too bad since it follows a certain pattern and it's back is turned when it first appears, but the second it appears a second time brandishing a gun it shoots you immediately with no time to react. The second target is target number 17 in the second part of the shooting gallery. This one gives just appears and shoots you immediately giving you no time to react..... even when you see it. To make matters worse it doubles up meaning if you shoot it it will immediately respawn and shoot you again, this can happen up to three times. I can never seem to get a perfect score because of these two targets so a fix for this would be appreciated.
Also when you are in the reception area of the shooting gallery where sergeant wells is sitting there is an odd graphical glitch that occurs. It is difficult to describe but it looks as if part of the background is overlaying everything even the models when it shouldn't be. I've attached a screen shot to further demonstrate what I'm talking about. Just take a look at McCoys left shoulder, you'll see it.
Another couple of glitches involve Zuben. When Zuben corners you in the warehouse and you shoot him dead when you try to click on his body it is almost impossible to do so. For some reason the click box that allows you to select his body is only a single pixel big whereas in the original game you were able to click on any part of his entire body. I bring this up because this might cause first time players to miss a crucial piece of evidence. Also I noticed when talking to Gordo at Howie Lees after he leaves Zuben is supposed to say something before going into the back of the restaurant, however sometimes he won't say anything at all before proceeding to enter kitchen. This maybe due to dialogue skipping but I still thought it was worth mentioning.
Also I noticed when you are on the rooftop on McCoys apartment is you use the console command draw allobj an object is highlighted called wrench which can be seen to the right of the screen, but you are unable to click on it.
Finally here is a glitch where after Crystal saves you from Baker and Hollow when you enter Early Q's in pursuit of Dektora if you leave the club or even the entire area, when you return to Early Q's and enter the projection room Dektora will not be there. I don't know if this glitch was fixed since it was something I noticed in the original game and I have not tested it in this version, but I still though it was worth bringing up just in case.
Finally I just wanted to ask since you were able to give me all those codes that decided whether or not certain characters were replicants and what events were triggered, would you also be able to do the same for the code which triggers Dektora buying the scorpions....? Thanks.
First has to do with the shooting gallery. There are two targets in the shooting gallery which compared to other targets shoot way too fast for the player to react..... even when they know they are coming. First is target number 7 in the first part of the shooting gallery. This one isn't too bad since it follows a certain pattern and it's back is turned when it first appears, but the second it appears a second time brandishing a gun it shoots you immediately with no time to react. The second target is target number 17 in the second part of the shooting gallery. This one gives just appears and shoots you immediately giving you no time to react..... even when you see it. To make matters worse it doubles up meaning if you shoot it it will immediately respawn and shoot you again, this can happen up to three times. I can never seem to get a perfect score because of these two targets so a fix for this would be appreciated.
Also when you are in the reception area of the shooting gallery where sergeant wells is sitting there is an odd graphical glitch that occurs. It is difficult to describe but it looks as if part of the background is overlaying everything even the models when it shouldn't be. I've attached a screen shot to further demonstrate what I'm talking about. Just take a look at McCoys left shoulder, you'll see it.
Another couple of glitches involve Zuben. When Zuben corners you in the warehouse and you shoot him dead when you try to click on his body it is almost impossible to do so. For some reason the click box that allows you to select his body is only a single pixel big whereas in the original game you were able to click on any part of his entire body. I bring this up because this might cause first time players to miss a crucial piece of evidence. Also I noticed when talking to Gordo at Howie Lees after he leaves Zuben is supposed to say something before going into the back of the restaurant, however sometimes he won't say anything at all before proceeding to enter kitchen. This maybe due to dialogue skipping but I still thought it was worth mentioning.
Also I noticed when you are on the rooftop on McCoys apartment is you use the console command draw allobj an object is highlighted called wrench which can be seen to the right of the screen, but you are unable to click on it.
Finally here is a glitch where after Crystal saves you from Baker and Hollow when you enter Early Q's in pursuit of Dektora if you leave the club or even the entire area, when you return to Early Q's and enter the projection room Dektora will not be there. I don't know if this glitch was fixed since it was something I noticed in the original game and I have not tested it in this version, but I still though it was worth bringing up just in case.
Finally I just wanted to ask since you were able to give me all those codes that decided whether or not certain characters were replicants and what events were triggered, would you also be able to do the same for the code which triggers Dektora buying the scorpions....? Thanks.