pmn357: That answers my questions perfectly, thanks. You are correct. I am on the vanilla game. I gather from previous threads that you are the author of the restored content mod. I read some of the threads on the restored content version but it seemed to be on hold for the last few years. Is that still true? Would you advise vanilla or restored for a first time playthrough?Thank you for your contributions to the game. I just installed the subtitles and it has made a huge difference.
Definitely go for vanilla for a first playthrough, and maybe subsequent ones to explore the other game paths/endings.
I'm one of the four main developers that worked on the ScummVM engine implementation for Blade Runner, which the GOG release uses. The restored content mod and the transcript/subtitles support are kind of my pet projects :) But I also do maintainance work on the engine, so any bugs or glitches you notice, you can report here or on the ScummVM bug tracker and I (or another developer) will check into them ASAP.
Restored content is still work in progress. Work on it does get on hold for a while, and then resumed, and so on. I still intend to finish it. It's just that other ScummVM tasks and real life priorities get in the way, and the last couple of years were quite rough. There's some quite interesting stuff pending to be restored though.
Playing in restored content mode is more appreciated after a player is familiar with the main game. Like I've mentioned, certain mechanics are changed -- eg. Dino and the mainframe now conform to what the game's manual states (McCoy has to upload clues for Dino to work on them).
Each new released version of ScummVM includes some updates in restored content as well as bug fixes, optimizations, QoL improvements etc on the Blade Runner engine, even if not explicitly mentioned in the changelog. Hopefully when work is complete and tested, GOG will integrate the (at the time) latest ScummVM version with the game.