Posted December 30, 2013
Am playing my first game of this, which is also my first game of any rgp game. The manual gives hints for new players, such as how to activate Joey ect. What if I can't find Joey or don't want to? How limited am I. If, instead of luring the technician out of the room in order to get the spanner, I beat him to death with the piece of iron I's carrying? What I am asking, I think, is how much is the player being directed by the game and how much free choice does he really have? I realize that this is a very old rpg game and not representative of the current generation.
Thanks
Thanks