mad_crease: They take a 17 year old game (MechCommander) do some pretty amazing things to it, then break it. Why on earth does it take so much hardware to play this? This seems to be the formula for games. Do a fabulous job making it look good but destroy all hopes with shoddy mechanics programming. I am so glad i didn't get this. I feel sorry for those duped into thinking it was going to be the wonderful game it was played out to be.
I am glad DOSbox still plays MechCommander. There's even mods out for it.
Yeah I was thinking of getting this. Still thinking about it, though the more I play my mate's on his machine, the less likely that is, because I always end up thinking "Is this it?".
I shouldn't be surprised that HBS once again limited us to a max of four units to control - but whereas this made some sense in Shadowrun due to the context, it makes pretty much no sense here.
I was hoping this would be the turn-based version of Crescent Hawk's Revenge, if not Crescent Hawk's Inception. The former had you controlling multiple lances, including vehicles sometimes. Can't recall how customizable mechs were in that though. The latter was a proper RPG, and while your party size maxed out at 4, you could squish anyone foolish enough to walk around on foot (something sorely missing from the current game).
Surely they could have aimed at 2 4-mech lances for us to control at some point? Occasionally giving us some crappy vehicles - even on a per-mission basis - would have made more sense.
Also the mission design is all over the place. I've seen reinforcements come in before I even get anywhere near the objective (so how are they reinforcements, if they're the first thing I find? Surely that's just "enemy units"). Not to mention that the scripting sometimes sucks really badly - e.g. nothing happens for the trip from the convoy start point to the destination (which is often, strangely enough, within 2 turns travel - wow big distance), but as soon as you touch it BAM! Suddenly some units materialise in a predetermined spot, sometimes right on top of you.
I'm hoping that in 6-12 months they fix this up. Either that or the modders do it for them.