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Well... damn.

Deal will be done tomorrow, Paradox will get 100% share in exchange of 7,5 million of dollars.
HBS will get 25% from the sale of their own games from now on.

They say this deal will help them retain artistic freedom and focus more on games.

I think the numbers speak the opposite :(

Taken from a Czech article.
Post edited June 06, 2018 by Tarhiel
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Tarhiel: Well... damn.

Deal will be done tomorrow, Paradox will get 100% share in exchange of 7,5 million of dollars.
HBS will get 25% from the sale of their own games from now on.

They say this deal will help them retain artistic freedom and focus more on games.

I think the numbers speak the opposite :(

Taken from a Czech article.
Kickstartes got info yesterday. I fear we get alot of paid micro DLC .... hope I am wrong though.
Yeah not at all good news for consumers.
Since microsoft hold the licence for both Battletech and Shadowrun it is quite possible that they don't want to work with Paradox.
So Battletech will have to be milked for all it's worth until 2020 when the current deal ends.
More importantly though is that Paradox don't show interest in GoG so we are unlikely to get a new HSB game here again.
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Tarhiel: Well... damn.

Deal will be done tomorrow, Paradox will get 100% share in exchange of 7,5 million of dollars.
HBS will get 25% from the sale of their own games from now on.

They say this deal will help them retain artistic freedom and focus more on games.

I think the numbers speak the opposite :(

Taken from a Czech article.
Great, expect DLCs out of the ass
Urgh...we are done :(

Here's the official statement from Paradox:

https://www.paradoxinteractive.com/en/paradox-interactive-to-acquire-seattle-based-harebrained-schemes/

Bad news for GOG players and bad news for Linux players. Ofc, also bad news in general because we will see a ton of DLC's from now on until 2020.

Very sad news, indeed :(
For 7.5M looks like a really dumb move to me, considering all the means of financing a developer already known can have access to nowadays. Also considering now you can basically sell a game twice, once to the backers and once again to the general public.

"Final Total $2,865,422! All Hail Our BATTLETECH Backers! "
https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1403208

Today it's a paradise compared to the 80s-90s, as long as you produce good stuff you are free, making money, and having a job you like.

You don't have much security, but if that's what you want probably it's not the right line of work.
Post edited June 13, 2018 by lmgava
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lmgava: For 7.5M looks like a really dumb move to me, considering all the...
I like to think I would keep my private company private (and keep my freedom and integrity). But if someone offered me a chance suddenly to become a millionaire, honestly, I'm not sure what I would do.
yes a truck load of money has a way of making people see things as good for them
TLDR

I do not know what is personally going on at Harebrained, but given the terms it is safe to assume that this had significantly less to do with "Oh, an easy 7.5 million, YEP!" and more to do with "Business is war, and we cannot afford to fight alone"

Additionally, I really hate how people get after companies like this, not understanding just how hard it really is.

[i]Too Long to Read/i]
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lmgava: For 7.5M looks like a really dumb move to me, considering all the means of financing a developer already known can have access to nowadays. Also considering now you can basically sell a game twice, once to the backers and once again to the general public.
Today it's a paradise compared to the 80s-90s, as long as you produce good stuff you are free, making money, and having a job you like.
You don't have much security, but if that's what you want probably it's not the right line of work.
Kickstarter, Fig, all of those so called "Backer" gimmicks are just that, Gimmicks.

Backers are too stupid to realize they're "Investors" and sometimes investments do not work out. (In other words, backers complain to high hell about their investment not being what said backer wanted it to be... and act like the pittance of money they supply means something.)

In many cases, "Online Backer Programs" are REALLY just ways of securing much larger investments from sources that see the amount of people willing to back a project as an indication of its profitability. Most projects do not operate purely on backer finances and those that try to often fail with backers claiming nonsense like "Since you did not deliver, I will withdraw my investment" (In explanation, if you withdraw an investment after you've made it, all you've done is bankrupt a developer. The money has already been spent, where do you think it goes, into magical puppy land? Yet read over and over how people see it as their right. Investment carries risk, if you are not willing to accept that risk you should not invest in anything.)

Compared to the 80s-90s where people were making games out of their Garage... today is absolute hell.

You need to have lots of money to waste on graphics because gameplay does not matter nearly as much as how cool the game looks. Remember that your target audience is illiterate, if you do not have voice acting for every line of text, no one will care about story.... and better to shorten it down to 140 characters or less.

Before, people would buy your game at your asking price.... now they wait until the summer sale because they know that the game's cost will go down... so this means you either have to participate in the sales and increase your asking price or accept losses from decreasing your asking price... confusing!

Before, people did not need to have all this interaction with developers, but now without it they'll start hammering the developers to hell and claiming the devs took our money and ran.

Let alone how PC Gamer no longer offers ways for small companies to get big business... now you "need" to be on a popular distribution platform. You cannot be a sole distributor because very few people will buy direct anymore. That means more paperwork for you, more headache, and no one to care about your financial problems.

In the real world, no one can keep an honest business going based on internet dollars.

I hear far too often how people think business works like this

1. Make something really good
2. ????
3. Profit

Popularity is not inherently profitable... selling user data? That's profitable... but simply being popular doesn't turn into money. These days, you have people pirating $5 games, not because they cannot afford it, but because somehow popularity is supposed to translate into "developers are all rich".

You cannot run a business based on popularity alone, not when we live in the age of entitlement and "I shouldn't have to pay for this." Or even "$50!!! I like it, and am filthy rich because I have the latest smartphone, but I am not paying $50 for that!"
Post edited June 12, 2018 by Merranvo
Paradox is not good. I waited decades for BattleTech and all I see is the game getting screwed much in the same way as the new Star Wars movies are being screwed.

Can`t enjoy much in media these days. I guess that why I make my own work now, it`s the only way to get what I want.

I should have used the money for Kingdom Come, it was a toss between the two at the time.
Post edited June 13, 2018 by Socratatus
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Socratatus: Paradox is not good. I waited decades for BattleTech and all I see is the game getting screwed much in the same way as the new Star Wars movies are being screwed.

Can`t enjoy much in media these days. I guess that why I make my own work now, it`s the only way to get what I want.

I should have used the money for Kingdom Come, it was a toss between the two at the time.
I have no doubt HBS will optimize their game + release some new content, much as they did with Shadowrun series.
But I can´t see them not being free anymore as a good sign.

Just look at what Paradox done to first PoE or Tyranny - abysmal high prices, DLC´s in the worst sense of the word (portrait pack - really?) and too many confusing versions of the same game.
No wonder Obsidian went with Versus Evil for PoE 2.
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Socratatus: Paradox is not good. I waited decades for BattleTech and all I see is the game getting screwed much in the same way as the new Star Wars movies are being screwed.

Can`t enjoy much in media these days. I guess that why I make my own work now, it`s the only way to get what I want.

I should have used the money for Kingdom Come, it was a toss between the two at the time.
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Tarhiel: I have no doubt HBS will optimize their game + release some new content, much as they did with Shadowrun series.
But I can´t see them not being free anymore as a good sign.

Just look at what Paradox done to first PoE or Tyranny - abysmal high prices, DLC´s in the worst sense of the word (portrait pack - really?) and too many confusing versions of the same game.
No wonder Obsidian went with Versus Evil for PoE 2.
You know that POE2 has the same kind of packs that POE1 has, right? And they released POE2 at a higher price than POE1, as well as doing more DLCs than they did with POE1.

besides, it is a portrait pack for Tyranny, it really doesn't matter.

Anyways, I disagree with you.

1) The prices were not too high at all, all of them were fair
2) The DLCs were all great and really added to the games and were worth the price
3) There was absolutely nothing confusing about the different packs, since you can see what every single pack contains. It cannot in any shape or form be confusing to anybody who can can, so my guess you didn't even bother reading what the different packs even had.
Well...most likly it will be bad for gog but Weisman&Gitelman reached their goal and you can't hold a grudge against them that they take the prize.

Some of my well known acqueintances (partially) owned small companies and all sold their company/their share as they got a good offer. They described their work as a constant, grueling struggle to stay in buisness and ahead of Events&changing conditions, to compete with the bigger companys they had to be more innovative, selling "better stuff" for the same price because most people wan't pay more for quality...always fearing that they could miss a trendchange...because being trendy&looking nice is more important then beeing a good product,a major pain everytime money was needed for a investment...and most money their company made was needed to keep the company alive and pay the banks off. Overall they got less then a middle manager doing a similar job.

Now...after they sold they company/their share, they're wealthy, they still do nearly the same work with less stress&time investment for a higher payoff...but without freedom and some people got fired because the new boss allready had people that do their job...

While you're young it's good to do stuff just out of idealism, trying to change the world..but after some time you will notice that the payoff is bad...no one will pay your bills, time you use for changing the world while your children grow up and your wife get lonley..it will be just gone, if you risk your health&life as a soldier/policeman and get wounded...you will get enough alms not too die but most people will treat you like a ugly parasitic and even the authoroities you worked for will let you feel that your a 2.class..or even 3. or 4.class human now.

In a perfect world small companys like HBS and Aeterdux should be golden as long they make good games, people that work for the community would be stars...but we're faaar away from a perfect world.

Edit:
So..just accept it and wait for the coming storm;)
Post edited June 18, 2018 by DF1871
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DF1871: Well...most likly it will be bad for gog but Weisman&Gitelman reached their goal and you can't hold a grudge against them that they take the prize.
... snip
So..just accept it and wait for the coming storm;)
Talk about negative. Being old doesn`t mean you have to give up your life, y`know.
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DF1871: Well...most likly it will be bad for gog but Weisman&Gitelman reached their goal and you can't hold a grudge against them that they take the prize.
... snip
So..just accept it and wait for the coming storm;)
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Socratatus: Talk about negative. Being old doesn`t mean you have to give up your life, y`know.
I wrote nothing about giving up, esp. giving up life.
Only that the cost/benefit-ratio of some things is very bad and that some ressources like time are
gone forever if wasted ...and taking this into mind i assess a number of investments senseless ;)
Post edited June 19, 2018 by DF1871