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Just bought the game, like it, but I noticed 2 annoying bugs :

- in the second mission, the secondary objectives are described by their file name, and nothing else. (French version)
- when on the campaign selection screen, if I click the "start campaign" button, it loads a loading screen, and stays stuck in it. It doesn't freeze, it just... doesn't load anymore. Fortunately, you don't have to press this button to play, but it's annoying (and worrying if it prevents me from playing the second campaign).

I'm on windows 7.
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Kardwill: Just bought the game, like it, but I noticed 2 annoying bugs :

- in the second mission, the secondary objectives are described by their file name, and nothing else. (French version)
- when on the campaign selection screen, if I click the "start campaign" button, it loads a loading screen, and stays stuck in it. It doesn't freeze, it just... doesn't load anymore. Fortunately, you don't have to press this button to play, but it's annoying (and worrying if it prevents me from playing the second campaign).

I'm on windows 7.
Merci. C'est dommage, je vais rater le rabais de lancement, mais je préfère les laisser finir le jeu.
Otherwise, fun game?
avatar
Kardwill: Just bought the game, like it, but I noticed 2 annoying bugs :

- in the second mission, the secondary objectives are described by their file name, and nothing else. (French version)
- when on the campaign selection screen, if I click the "start campaign" button, it loads a loading screen, and stays stuck in it. It doesn't freeze, it just... doesn't load anymore. Fortunately, you don't have to press this button to play, but it's annoying (and worrying if it prevents me from playing the second campaign).

I'm on windows 7.
avatar
realkman666: Merci. C'est dommage, je vais rater le rabais de lancement, mais je préfère les laisser finir le jeu.
Otherwise, fun game?
(Wep, pareil, je pense que je vais le laisser de côté le temps que le premier patch arrive)

Otherwise, I only did the first campaign mission (the tutorial), so it's a bit early to have a definite opinion, but it strongly reminds me of a "Battle Isle" with modern graphics and a modern interface.
Which is a GOOD thing :)
(I love Battle Isle and the old graphics are still quite charming, but I can't play it anymore because of the clunky keyboard interface.)
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realkman666: Merci. C'est dommage, je vais rater le rabais de lancement, mais je préfère les laisser finir le jeu.
Otherwise, fun game?
avatar
Kardwill: (Wep, pareil, je pense que je vais le laisser de côté le temps que le premier patch arrive)

Otherwise, I only did the first campaign mission (the tutorial), so it's a bit early to have a definite opinion, but it strongly reminds me of a "Battle Isle" with modern graphics and a modern interface.
Which is a GOOD thing :)
(I love Battle Isle and the old graphics are still quite charming, but I can't play it anymore because of the clunky keyboard interface.)
Ça a l'air bien, mais je n'aime pas acheter des jeux pas finis. Après Super Conflict, Dai Senryaku, Panzer Corps, ça va me prendre un autre TBS bientôt.
merci
Post edited November 06, 2013 by realkman666
Does the "Counterattack"-Feat(endless number of counterattacks) work for you at the Praetorian-Unit?
The "Lay-Mine"-Bug
It happens at a regular base that the Unit moves instead of laying a Mine.
At all cases the Unit had a Mine and the Hex around the Unit where marked to execute the Lay-Mine-command.
2. New Bugs for the List

1.Bug
The "Break Through"-Feat seem to be buggy, the feat should allow to ignore the Hemm/Block-Malus of enemy Units but neither can i cross Hex-fields blocked through enemy Units next to the field nor does the Unit recive less damage if surrounded.

2.Bug
1.Mission of the 2. Campaign "Das letzte Gefecht/The last battle"
Goal: Free/Protect the residentbase at NE

The Dialog said the Resident would join your army, but the didn't until you defeat all enemy waves and until then their buildings and Unit, expect their turrents, restrict movement like enemy Units...making this Part of the Mission annoying at best.
Post edited November 28, 2013 by DF1871