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Hi there! Love this game so far, but it seems I've run into a bit of a problem on the first campaign mission after prologue. I'm currently at "Physical Recovery" objective, and have the gym and all four treadmills created and powered. Problem is that the lazy cadets won't use the treadmills. They did at first, but for some reason stopped. I can get my workers to use them just fine since I can schedule their activities. I'm blowing through my credits now just keeping oxygen and rations at good levels. Is there a way to force the cadets onto the treadmills, or should I just restart the scenario? I've already restarted once because I didn't manage my resources properly. Thanks!

**Looks like this was fixed with a patch that was released after I posted this. Thanks for the quick fix!**
Post edited May 14, 2021 by JPJDragon
No posts in this topic were marked as the solution yet. If you can help, add your reply
avatar
JPJDragon: Hi there! Love this game so far, but it seems I've run into a bit of a problem on the first campaign mission after prologue. I'm currently at "Physical Recovery" objective, and have the gym and all four treadmills created and powered. Problem is that the lazy cadets won't use the treadmills. They did at first, but for some reason stopped. I can get my workers to use them just fine since I can schedule their activities. I'm blowing through my credits now just keeping oxygen and rations at good levels. Is there a way to force the cadets onto the treadmills, or should I just restart the scenario? I've already restarted once because I didn't manage my resources properly. Thanks!

**Looks like this was fixed with a patch that was released after I posted this. Thanks for the quick fix!**
2021/05/15 I have the latest patch and still have the problem listed above.
Any help is appreciated
avatar
JPJDragon: Hi there! Love this game so far, but it seems I've run into a bit of a problem on the first campaign mission after prologue. I'm currently at "Physical Recovery" objective, and have the gym and all four treadmills created and powered. Problem is that the lazy cadets won't use the treadmills. They did at first, but for some reason stopped. I can get my workers to use them just fine since I can schedule their activities. I'm blowing through my credits now just keeping oxygen and rations at good levels. Is there a way to force the cadets onto the treadmills, or should I just restart the scenario? I've already restarted once because I didn't manage my resources properly. Thanks!

**Looks like this was fixed with a patch that was released after I posted this. Thanks for the quick fix!**
avatar
chado1: 2021/05/15 I have the latest patch and still have the problem listed above.
Any help is appreciated
Hi Chado1,

We're sorry to hear you've encountered an issue with Base One!

In order to investigate the issue, we'd kindly ask that you provide us these details:

- Date the issue was encountered
- Game version number (specify where they can find this depending on the game)
- Computer Specs
- Frequency of issue (does it happen 10/10 or only 1/10 times?)
- At what stage/level are you experiencing the issue?
- Which language are you using?
- What country are you in?
- Can you provide any video footage / screenshots of the issue?

Thanks for your time and patience! This will be very helpful in pinpointing the issue and provide a solution for you as soon as possible.

Thank you for your patience!

Please contact support@blowfishstudios.com if you have any further questions.