Posted October 26, 2015
All right, I'm trying something that I tried about 16 years ago for the first time: To play the original Baldur's Gate without use of any mods. That means I'm playing vanilla GOG version - no tutu, no BGT, no fixpacks, no widescreen mod, with the joys of HP rerolls. When I have played the game 16 years ago for the first time I got quickly bored of it and shelved it in favor of Fallout 1+2. About 5 years ago, I have finished the original BG with BGT, NPC project and some fixpacks. Right now tho, I am interested in playing the game how it was intended again, to see just how it compares - yes, it's prompte by another thread which lives somewhere around here. I'm gonna post my feels over here for future reference and for some sick enjoyment of you assholes, because rerolling HP, yay!
So anyway, after prolonged attempts, I have rolled a true neutral elven cleric with following stats:
S: 16
D: 16
C: 16
I: 8
W: 18
C: 9
She might very well be rubbish, I sort of went with my guts with goal of creating a meele focused cleric and race selection is tots roleplaying. Getting into the game, I took note of several things
a) Very nice UI. I mean, the asthetic is great.
b) The music. Oh god the music.
c) Shockingly detailed tutorial. Not only are there a bunch of tutors explaining most basic mechanics, the game is very careful to hammer in that you need to be careful and gather a party once you get out of Candlekeep.
d) My cleric PWNED EVERYTHING. Aside from the Ogre I found somewhere in a forest. Damn ogre. Boy was I glad I grabbed the entangle spell on character creation. Is it rubbish? Pff, I'm loleplaying bro!
e) Birds flying backwards and weird fog of war - then I figured out you need to toggle display to 16bit .. thing and enable software mirroring. Eh.
f) Combat is focused around standing in front of each other and flailing in the general direction of your opponents. I really believe the game would work better as a proper turn-based game, but well...
I'm not really bothered by the closed-in camera - I mean, your characters can't really see that far anyway, and at least I get a better look at the pretty backdrops and surprisingly good sprite animations. And some backwards flying birds. Eh. And I have already noticed some differences from BGT - resting in wilderness seems to be a lot more risky, and you can't rest until healed any longer. I'm actually a fan of this as it makes resting a lot rarer occurrence.
Anyway, now I'm exploring Friendly Arms Inn and exping up to kick the ogre's ass. 'cause the ogre has made a not yet powerful enemy. I'll post updates as I go along (unless I grow bored of the game)
Edit: I need a way to add notes to my map. This will drive me crazy.
So anyway, after prolonged attempts, I have rolled a true neutral elven cleric with following stats:
S: 16
D: 16
C: 16
I: 8
W: 18
C: 9
She might very well be rubbish, I sort of went with my guts with goal of creating a meele focused cleric and race selection is tots roleplaying. Getting into the game, I took note of several things
a) Very nice UI. I mean, the asthetic is great.
b) The music. Oh god the music.
c) Shockingly detailed tutorial. Not only are there a bunch of tutors explaining most basic mechanics, the game is very careful to hammer in that you need to be careful and gather a party once you get out of Candlekeep.
d) My cleric PWNED EVERYTHING. Aside from the Ogre I found somewhere in a forest. Damn ogre. Boy was I glad I grabbed the entangle spell on character creation. Is it rubbish? Pff, I'm loleplaying bro!
e) Birds flying backwards and weird fog of war - then I figured out you need to toggle display to 16bit .. thing and enable software mirroring. Eh.
f) Combat is focused around standing in front of each other and flailing in the general direction of your opponents. I really believe the game would work better as a proper turn-based game, but well...
I'm not really bothered by the closed-in camera - I mean, your characters can't really see that far anyway, and at least I get a better look at the pretty backdrops and surprisingly good sprite animations. And some backwards flying birds. Eh. And I have already noticed some differences from BGT - resting in wilderness seems to be a lot more risky, and you can't rest until healed any longer. I'm actually a fan of this as it makes resting a lot rarer occurrence.
Anyway, now I'm exploring Friendly Arms Inn and exping up to kick the ogre's ass. 'cause the ogre has made a not yet powerful enemy. I'll post updates as I go along (unless I grow bored of the game)
Edit: I need a way to add notes to my map. This will drive me crazy.
Post edited October 26, 2015 by Fenixp