Posted December 20, 2015
This is something I talked about with few of my friends but but they did not saw any problem with this, while I see it as the game's biggest flaw. In Spellhold the game presents you with a choice of whether to take a ship or portal. This is in my opinion really badly designed choice from the game point perspective. I have 2 main reasons for this:
1) It's not a choice. There is no drawback to choosing ship, and there is no advantage in taking the portal. None. You gain more gameplay time, more loot, more experience and more plot. When you take portal you are bypassing all of this and loosing content.
2) The game lies. You are told that one way of transportation (ship) will take you safely to mainland while the other might be faster but harder and might EVEN take you to underdark. Player given that information will obviously choose portal. It's even amplified by the fact that your previous travel by ship is just a paragraph of text, while your previous travels by portals took you to interesting and fun places.
When I first played the game that's what I did. I chose portal. Duuh! I'm not stupid! Easy way? No thanks, I'll take the hard way please and thank you. I'm a real gamer damn it! Then when I found out from a friend of mine the truth I felt cheated out of content.
I think this is bad because there is an hidden optimal choice and it basically requires luck or metagaming. (It's like that best sword in Morrowind that required you having an item, an exact 5 digit amount of gold in pocket, being vampire AND talking to a speciffic person.) I think that the player should either not be able to choose or the portal path should have exclusive maps and quests of its own. What do you guys think?
1) It's not a choice. There is no drawback to choosing ship, and there is no advantage in taking the portal. None. You gain more gameplay time, more loot, more experience and more plot. When you take portal you are bypassing all of this and loosing content.
2) The game lies. You are told that one way of transportation (ship) will take you safely to mainland while the other might be faster but harder and might EVEN take you to underdark. Player given that information will obviously choose portal. It's even amplified by the fact that your previous travel by ship is just a paragraph of text, while your previous travels by portals took you to interesting and fun places.
When I first played the game that's what I did. I chose portal. Duuh! I'm not stupid! Easy way? No thanks, I'll take the hard way please and thank you. I'm a real gamer damn it! Then when I found out from a friend of mine the truth I felt cheated out of content.
I think this is bad because there is an hidden optimal choice and it basically requires luck or metagaming. (It's like that best sword in Morrowind that required you having an item, an exact 5 digit amount of gold in pocket, being vampire AND talking to a speciffic person.) I think that the player should either not be able to choose or the portal path should have exclusive maps and quests of its own. What do you guys think?