Posted April 26, 2020

vv221
./play.it developer
Registered: Dec 2012
From France

Artctodus
New User
Registered: May 2015
From Canada
Posted June 10, 2020
Hi there,
I'm trying to install the game on Ubuntu 18.04 and I'm having the same problems reported by @TessitoreDiSogni. Since you said that you were able to reproduce the issue reliably and a fix should come soon, can I have some info on that ?
I also tried the solutions proposed earlier in the thread to no avail.
Thanks !
Edit : Just to make sure, I'm trying to install BGEE and got the files required into a single folder.
I'm trying to install the game on Ubuntu 18.04 and I'm having the same problems reported by @TessitoreDiSogni. Since you said that you were able to reproduce the issue reliably and a fix should come soon, can I have some info on that ?
I also tried the solutions proposed earlier in the thread to no avail.
Thanks !
Edit : Just to make sure, I'm trying to install BGEE and got the files required into a single folder.
Post edited June 10, 2020 by Artctodus

vv221
./play.it developer
Registered: Dec 2012
From France
Posted June 10, 2020
Thanks for the reminder, I wrote a fix available here: Game fix: Baldur's Gate - Enhanced Edition - Fix variable leaks
Here is a direct download link to the updated script: play-baldurs-gate-1-enhanced-edition.sh
If I get positive feedback, I will include it quickly in the version provided through our website.
Here is a direct download link to the updated script: play-baldurs-gate-1-enhanced-edition.sh
If I get positive feedback, I will include it quickly in the version provided through our website.
Post edited June 10, 2020 by vv221

Artctodus
New User
Registered: May 2015
From Canada
Posted June 10, 2020
I just tested it and it works flawlessly. Thanks a lot !

vv221
./play.it developer
Registered: Dec 2012
From France

vv221
./play.it developer
Registered: Dec 2012
From France
Posted June 16, 2020
Update
Baldurʼs Gate - Enhanced Edition
Update libssl inclusion snippet, this should fix a variable leak with Bash.
Fix a variable leak when handling the icons pack.
Baldurʼs Gate - Enhanced Edition
Update libssl inclusion snippet, this should fix a variable leak with Bash.
Fix a variable leak when handling the icons pack.

FacundoTupac
New User
Registered: Apr 2012
From Argentina
Posted July 28, 2020

Baldurʼs Gate - Enhanced Edition
Update libssl inclusion snippet, this should fix a variable leak with Bash.
Fix a variable leak when handling the icons pack.
EDIT: I re read all the instructions and posts and managed to get through that and got the installation done! I'm running into a new problem now, though, and it's that the game is running at like 5 fps, any way to optimize it? I'm running it on an old netbook with Intel Atom N2600 and got this same kind of behaviour with other games as well, and managed to get better fps by changing some setting to go from GPU acceleration to Software Acceleration (don't exactly remember the setting name, but it was something like that).
Is there something like this I could change for BG2 on Linux as well?
Post edited July 28, 2020 by FacundoTupac

vv221
./play.it developer
Registered: Dec 2012
From France
Posted August 01, 2020

Is there something like this I could change for BG2 on Linux as well?
If it is the one running through WINE, you could try disabling the CSMT feature by running the following command:
WINEPREFIX=~/.local/share/play.it/prefixes/baldurs-gate-2 winetricks csmt=off
Another thing you should make sure of is that the 32-bit version of the library libGL.so.1 is available: sudo apt install libgl1:i386
--- I plan to make that defaults for a future update to Baldur’s Gate Ⅱ support, you should be able to follow any progress here: Baldur's Gate II - Rendering issues
---
The update is ready for testing: Game update: Baldur's Gate Ⅱ - Fix rendering issues
Post edited August 01, 2020 by vv221

FacundoTupac
New User
Registered: Apr 2012
From Argentina
Posted August 03, 2020

Is there something like this I could change for BG2 on Linux as well?

If it is the one running through WINE, you could try disabling the CSMT feature by running the following command:
WINEPREFIX=~/.local/share/play.it/prefixes/baldurs-gate-2 winetricks csmt=off

sudo apt install libgl1:i386

I plan to make that defaults for a future update to Baldur’s Gate Ⅱ support, you should be able to follow any progress here: Baldur's Gate II - Rendering issues
---
The update is ready for testing: Game update: Baldur's Gate Ⅱ - Fix rendering issues

vv221
./play.it developer
Registered: Dec 2012
From France

vv221
./play.it developer
Registered: Dec 2012
From France
Posted August 04, 2020
Following a request by Lukasz D., an update adding support for the Polish version of the classic Baldur’s Gate is ready for testing: Game update: Baldur's Gate - Add support for Polish version
This update includes a couple other improvements, see its history for more details.
This update includes a couple other improvements, see its history for more details.

FacundoTupac
New User
Registered: Apr 2012
From Argentina
Posted August 06, 2020


---
I see that 3D acceleration can be disabled, maybe it can help in your case.
In the file ~/.local/share/Baldur's Gate II - Enhanced Edition/Baldur.lua look for the line:
SetPrivateProfileString('Program Options','3D Acceleration','1')

SetPrivateProfileString('Program Options','3D Acceleration','0')

This is the current state:
https://drive.google.com/file/d/18cAZQYuxgUWWslzdM7sF-SmGGBD5Au9w/view?usp=drivesdk
any other ideas of what can I do? I'm about to give up and uninstall :(

vv221
./play.it developer
Registered: Dec 2012
From France
Posted August 06, 2020
My bad, from what I’ve found out it seems this option can not be disabled. I wonder what it is doing in this configuration file then…

vv221
./play.it developer
Registered: Dec 2012
From France

FacundoTupac
New User
Registered: Apr 2012
From Argentina
Posted August 06, 2020

LIBGL_ALWAYS_SOFTWARE=true baldurs-gate-2-enhanced-edition

I should turn the .Lua back to write & read also, right?