Posted April 30, 2021
Shamino Sallé Dacil
Genervt von Bots, Trollen und toxischen Gamern
Shamino Sallé Dacil Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From Germany
advowson
New User
advowson Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2013
From Other
Posted April 30, 2021
The forum title says juliusborisov works for Beamdog. Your complaint is that a page operated by GOG is incomplete. It's not clear that anyone at Beamdog is responsible for changing that page, or that if Beamdog is responsible, that it would be juliusborisov. I will also note that juliusborisov posted a link in this thread to the Beamdog blog where you can read a full changelog (after working around a broken stylesheet that makes the page a featureless gray), and that even for the 2.5 patch, the GOG changelog just delegates to the Beamdog blog instead of providing a full list of changes.
alcaray
dingy hippy
alcaray Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From United States
Shamino Sallé Dacil
Genervt von Bots, Trollen und toxischen Gamern
Shamino Sallé Dacil Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From Germany
Posted April 30, 2021
low rated
advowson
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advowson Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2013
From Other
Posted May 01, 2021
Count Leaves: Providing correct and complete changelogs should be of interest to Beamdog. I'm neither working for GOG nor Beamdog.
When a store has a wrong presentation of wares, any reputable producer will demand a correct presentation.
That's a different argument though. You started by saying that juliusborisov is responsible for fixing this. Beamdog may well want this to be done better, but it's not necessarily the case that juliusborisov is the person at Beamdog who should handle this. Also, as I noted above, it's not clear to me whether a Beamdog employee can do anything other than send a strongly worded e-mail reminding GOG to fix the changelog. When a store has a wrong presentation of wares, any reputable producer will demand a correct presentation.
GOG has never done an even passable job at presenting version data well. Just try learning the current version of a game that you haven't already bought. It should be on the store page and obvious, but it's nowhere to be found. Getting the changelog wrong is just a small part of that ongoing failure.
Shamino Sallé Dacil
Genervt von Bots, Trollen und toxischen Gamern
Shamino Sallé Dacil Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From Germany
Posted May 01, 2021
Count Leaves: Providing correct and complete changelogs should be of interest to Beamdog. I'm neither working for GOG nor Beamdog.
When a store has a wrong presentation of wares, any reputable producer will demand a correct presentation.
advowson: That's a different argument though. You started by saying that juliusborisov is responsible for fixing this. Beamdog may well want this to be done better, but it's not necessarily the case that juliusborisov is the person at Beamdog who should handle this. Also, as I noted above, it's not clear to me whether a Beamdog employee can do anything other than send a strongly worded e-mail reminding GOG to fix the changelog. When a store has a wrong presentation of wares, any reputable producer will demand a correct presentation.
GOG has never done an even passable job at presenting version data well. Just try learning the current version of a game that you haven't already bought. It should be on the store page and obvious, but it's nowhere to be found. Getting the changelog wrong is just a small part of that ongoing failure.
About Beamdog and the right person for this: I would expect any motivated employee to take care of such a problem or report it to the right person.
Kohleran
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Kohleran Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2014
From United States
alcaray
dingy hippy
alcaray Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From United States
Posted May 02, 2021
He can say what he wants, wherever he wants. I honestly was trying to save him from the frustration of posting repeatedly ignored messages to devs on the GOG forum. What is wrong with people?.
advowson
New User
advowson Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2013
From Other
Posted May 02, 2021
alcaray: I honestly was trying to save him from the frustration of posting repeatedly ignored messages to devs on the GOG forum.
And also save the rest of us the distraction of seeing the thread marked as "New posts available" only to find that it's just another reminder about the GOG copy of the changelog, rather than actual discussion of the patch, such as my question about savegame portability (which someone kindly answered), the announcement that the Mac build was now posted, or (although unlikely) follow-up from Beamdog to announce that a new hotfix is in the works due to some important issue missed in the 2.6 patch. For what it's worth, I appreciate your attempt to be helpful here.
ElMouchosPrimos
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ElMouchosPrimos Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2019
From France
Posted May 05, 2021
French is still not included in BG2 ? Wasn't it supposed to be included as a beta ?
No, it just installs the Linux 2.6 in folder named differently than the one used for 2.5 ... Weird.
No, it just installs the Linux 2.6 in folder named differently than the one used for 2.5 ... Weird.
Post edited May 05, 2021 by ElMouchosPrimos
CFM
New User
CFM Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2015
From United States
Posted May 06, 2021
alcaray: I honestly was trying to save him from the frustration of posting repeatedly ignored messages to devs on the GOG forum.
advowson: And also save the rest of us the distraction of seeing the thread marked as "New posts available" only to find that it's just another reminder about the GOG copy of the changelog, rather than actual discussion of the patch, such as my question about savegame portability (which someone kindly answered), the announcement that the Mac build was now posted, or (although unlikely) follow-up from Beamdog to announce that a new hotfix is in the works due to some important issue missed in the 2.6 patch. For what it's worth, I appreciate your attempt to be helpful here.
agosine
New User
agosine Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2014
From Canada
Posted May 07, 2021
deadinside777: You would think Beamdog would update the libraries used along with all the other changes (for the Linux versions). All EEs (own both BGs, PST and IWD) still use libssl.so.1.0.0 but many distros have moved on to other versions. There is a fix (copy the needed libraries into your /game folder) but that no longer seems to work with ver2.6.
Is there a fix for this? I upgraded and now I can't play at all. Thanks.
osm
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osm Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2013
From Russian Federation
Posted May 07, 2021
deadinside777: You would think Beamdog would update the libraries used along with all the other changes (for the Linux versions). All EEs (own both BGs, PST and IWD) still use libssl.so.1.0.0 but many distros have moved on to other versions. There is a fix (copy the needed libraries into your /game folder) but that no longer seems to work with ver2.6.
agosine: Is there a fix for this? I upgraded and now I can't play at all. Thanks.
It's normal operation.
There are shared libraries required by executables (or other libraries). There are paths for the linker to search for those shared objects. If the linker doesn't know of a path where it may find all the needed libs for the binary you are trying to exec, it fails.
So you don't fix this, bc it's not broken. You do what is necessary to provide for the linker to do its work.
And if we don't dive deep into the details, all general purpose OSes are very similar in this regard.
So yeah, both in windows and in linux you are actually confronted with the same problem with shared objs.
In this case the vendor obviously neglected to move to a sane version of a library during development, bc 1.0.0 was outdated in recent versions of distros for ages (long before 2.6 and 2.5 and..), nor to ship it with the distribution - might be because of some of the more stupid american "crypto export" laws. Or for some other equally dumb reason.
Why they would even need openssl for their game I've no idea and frankly don't wanna know.
Why it (presumably) just works for the Windoze users? Well, sigh, it's another rhetorical question, which should be aimed at the vendor. But I wouldn't hold my breath. Possibly the windoze executable doesn't even need it in its library chain.
For the Linux distro they probably still target something supported but really quite outdated like Ubuntu 18.04 LTS, in which 1.0.0 was probably still used.
Just putting the library to a certain path works if the said path is either in the exec's built-in RPATH, or is added as a searchable path for the libraries via an environmental variable in it's startup script (most probably the latter).
It might have stopped working bc this has changed.
Thus what you have to do is look at the script launched and it's nailed to contain what library path it exports and put the library there.
Otherwise you could utilize the $LD_LIBRARY_PATH env var yourself.
deadinside777
New User
deadinside777 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2014
From Mexico
Posted May 09, 2021
osm: You don't "fix" and it's not "this".
It's normal operation.
There are shared libraries required by executables (or other libraries). There are paths for the linker to search for those shared objects. If the linker doesn't know of a path where it may find all the needed libs for the binary you are trying to exec, it fails.
So you don't fix this, bc it's not broken. You do what is necessary to provide for the linker to do its work.
And if we don't dive deep into the details, all general purpose OSes are very similar in this regard.
So yeah, both in windows and in linux you are actually confronted with the same problem with shared objs.
In this case the vendor obviously neglected to move to a sane version of a library during development, bc 1.0.0 was outdated in recent versions of distros for ages (long before 2.6 and 2.5 and..), nor to ship it with the distribution - might be because of some of the more stupid american "crypto export" laws. Or for some other equally dumb reason.
Why they would even need openssl for their game I've no idea and frankly don't wanna know.
Why it (presumably) just works for the Windoze users? Well, sigh, it's another rhetorical question, which should be aimed at the vendor. But I wouldn't hold my breath. Possibly the windoze executable doesn't even need it in its library chain.
For the Linux distro they probably still target something supported but really quite outdated like Ubuntu 18.04 LTS, in which 1.0.0 was probably still used.
Just putting the library to a certain path works if the said path is either in the exec's built-in RPATH, or is added as a searchable path for the libraries via an environmental variable in it's startup script (most probably the latter).
It might have stopped working bc this has changed.
Thus what you have to do is look at the script launched and it's nailed to contain what library path it exports and put the library there.
Otherwise you could utilize the $LD_LIBRARY_PATH env var yourself.
Before it was enough to put the libraries inside the game folder and the launcher script would find them no problem, but with 2.6 that no longer works. Now I specifically have to use LD_LIBRARY_PATH. Why, no idea, but now it works.It's normal operation.
There are shared libraries required by executables (or other libraries). There are paths for the linker to search for those shared objects. If the linker doesn't know of a path where it may find all the needed libs for the binary you are trying to exec, it fails.
So you don't fix this, bc it's not broken. You do what is necessary to provide for the linker to do its work.
And if we don't dive deep into the details, all general purpose OSes are very similar in this regard.
So yeah, both in windows and in linux you are actually confronted with the same problem with shared objs.
In this case the vendor obviously neglected to move to a sane version of a library during development, bc 1.0.0 was outdated in recent versions of distros for ages (long before 2.6 and 2.5 and..), nor to ship it with the distribution - might be because of some of the more stupid american "crypto export" laws. Or for some other equally dumb reason.
Why they would even need openssl for their game I've no idea and frankly don't wanna know.
Why it (presumably) just works for the Windoze users? Well, sigh, it's another rhetorical question, which should be aimed at the vendor. But I wouldn't hold my breath. Possibly the windoze executable doesn't even need it in its library chain.
For the Linux distro they probably still target something supported but really quite outdated like Ubuntu 18.04 LTS, in which 1.0.0 was probably still used.
Just putting the library to a certain path works if the said path is either in the exec's built-in RPATH, or is added as a searchable path for the libraries via an environmental variable in it's startup script (most probably the latter).
It might have stopped working bc this has changed.
Thus what you have to do is look at the script launched and it's nailed to contain what library path it exports and put the library there.
Otherwise you could utilize the $LD_LIBRARY_PATH env var yourself.