It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi,

I've gotten used to the increased creature spawns of Tutu. You know, having 6 monsters appear where there used to be 1 or 2 in the original. As far as I know, EE brought the spawn levels back down. Am I correct in that, and if so, is there a mod or some other way to get them back up? And modify them further, like changing the time it takes before monsters respawn?
This question / problem has been solved by DeMignonimage
avatar
Ivory&Gold: .. I've gotten used to the increased creature spawns of Tutu. You know, having 6 monsters appear where there used to be 1 or 2 in the original. As far as I know, EE brought the spawn levels back down. Am I correct in that, and if so, is there a mod or some other way to get them back up? And modify them further, like changing the time it takes before monsters respawn?
This mod aims in that direction:
http://forum.baldursgate.com/discussion/34840/bgee-leveled-spawns-mod-v0-3-updated-2014-12-27
Download: https://github.com/AstroBryGuy/BGEESpawn/releases
Sounds good, thanks.

Have you by any chance tried it out yourself? Does it work as advertised or are there noticeable bugs?
avatar
Ivory&Gold: ...Have you by any chance tried it out yourself? Does it work as advertised or are there noticeable bugs?
Sorry, I haven't tried it yet, but as it's based on the Tutu-style leveled spawns, I'd say it should work like advertised. Though, it's still marked as "Pre-Release", with its initial release in September 2014, hence it's rather new and you may encounter a bug or two. The good news, it looks like the mod is still maintained by the dev, so there's a good chance it'll be debugged if there's further need.
Oi, thanks again.