AndyBuzz: My sentiment exactly, about the npc talks. It seems to me that they took the central motif of each npc (Jaheira is bossy, Xan is depressed etc) and made it the only aspect of their character. And damn they are wordy! I don't usually complain if a game has a lot of text to read, but it would help if it is interesting. :)
I eventually finished BG1 with it, but I don't think I will install again.
And your illu/thief could break the game later on... well as any mage would, but thieves have a semi exploit that's entertaining: Cast MIslead, (as long as the image exists you can attack and cast totally invisible, not even partially visible), cast Haste, throw in a Tenser's for good measure and start backstabbing with every hit 'tll there's chunks flying everywhere!
Cheesy, I know.... oh, well. :)
Not played BG2 yet, apart from a quick wander around in the starting location, but that looks like a pretty severe exploit - unless the mods I've installed have fixed that. Unless I've forgotten it by the time I get there, I can at least try it out to see if it's still present.
Haven't used thief abilities so far actually, apart from trap finding and chest opening :D Well, have tried to backstab a few times, but it won't take for some reason. Am in hiding, walk up behind somebody and attack. All that happens is that I leave shadows and now everybody are ganging up on me. Ruuuuuuuuuuuuuuuun!!! :D :D
I love PST so text-filled games are certainly not a problem, but like you say it must be good text and relevant text. Too often it just felt rushed in and 'wrong' somehow. Like I'm about to smack some ogre around, and suddenly Imoen wants to talk to me about dreams. WTF? Or Kivan goes on and on and on about this, that or the other thing (his wife and nature if I recall correctly).
The main benefit about it is to be able to send NPCs back to an Inn. Other than that I don't really like it very much. Hopefully the much-talked about banter in BG2 is implemented better.
Anyway, considering it was already installed when I started this playthrough on my laptop, maybe it's best to keep it in. Romances are at least off, so hopefully they won't nag me too much.
Pangaea666: Re-installed the game on my desktop and used a save from the laptop where I have gotten to the city. Installed some mods, including easyTutu, widescreen, some fixes, UB. One of the options in the tweakpack was to add map notes to the map, which are very helpful in the city. Unfortunately these are not present when I click on the map,
anamorphic: Did you try the button on the map screen that turns the notes on/off?
Oh dear.... :blush:
Didn't even know about that button! But now when you mentioned it I tried to click on various stuff in the map screen, and suddenly the notes popped up. Thanks! :)
Still great to have the printed map though, because too often the journal doesn't say where I'm to meet somebody or where a mission was taken, and the printed map has all the names of such things. Was just looking for Ghorak, and found him way south on the map.