Posted May 03, 2014
Baldur's Gate 2 is considered the seminal RPG experience for good reasons. That is obvious from the reviews of BG2 on GoG.com alone, mine included.
I have invested well over 200 hours in BG2 so far. It is a blast, if horrendously tedious and woefully obnoxious.
Right now I am fuming. I mean the sort of royally @#$% off that makes me want to hurt something because of the way in which a time constraint just screwed me out of the entirety of one of the game's most lucrative quest lines.
You see, some of the quests are timed. If not completed within a certain number of in-game hours the quest will auto-fail. Granted, I had not paid very close attention when dialog hinted at the quest being timed and I hadn't read the journal entry telling me that I had a limited number of in-game days to do it. Instead, I engaged in an extremely involved dungeon delve that took well more than the allotted time to complete.
By the time I was ready to pursue what I hadn't realized was a timed quest, I had already failed it and ended what is arguably the game's most lucrative quest series permanently and without recourse. Now I could have let this go and carry on regardless. There are still major benefits to be reaped even if one doesn't officially close the quest. Mostly an experience loss. Heck I even could have console'd my way around it. But I felt cheated. I think it's arbitrary and it's just one of those @#$% moves designers pull to defeat players without there being any sort of actual legit challenge, and if I have to program the game myself to "win" it's not worth it IMO. I am also a rather obsessive completionist, so I do not appreciate being denied quest rewards. I don't play games to be tripped up, and those who make them have to value the time I put into them as much as I do.
Biowaste is well known for these spectacular little lapses in judgement. I have often referred to them as the ultimate self-defeatests, because no matter what manner of gold they put out they always seem to inevitably end up pulling some stupid stunt (ME3 ending fiasco, anyone?) like this that completely undermines enjoyment of an otherwise spectacular product.
So, in my rage I feel it necessary to inform any concerned good ol' gamers out there. As great an adventure as it is, Baldur's Gate 2 is not without its pit falls and a blunder like this can completely eradicate any enjoyment that will be had from the game. Not to mention hours of time that I feel I have personally wasted on it. Time that would have been otherwise well spent if it were not for this rather common occurrence. Should it stop you from playing Baldur's Gate 2? Absolutely not. It may not even be an issue for some players if they encounter it and if you have no problem using the console to undo a mess that's fine. Heck, I would be if I wasn't already so exhausted with this game. It is just what I feel is a major issue to consider and beware of.
Baldur's Gate offers some seriously legit challenge but it doesn't always play very fair.
I have held off spoiling the ending because I once thought that I would get to see it. Now, after all is said and done and I have run the gauntlet of the game's challenges, read all the stories and reaped as many of the rewards as the game can provide ... I can't stand to look at it anymore. I wish I could remember it more fondly. Sadly, such is the nature of a great majority of Bioware's work.
I have invested well over 200 hours in BG2 so far. It is a blast, if horrendously tedious and woefully obnoxious.
Right now I am fuming. I mean the sort of royally @#$% off that makes me want to hurt something because of the way in which a time constraint just screwed me out of the entirety of one of the game's most lucrative quest lines.
You see, some of the quests are timed. If not completed within a certain number of in-game hours the quest will auto-fail. Granted, I had not paid very close attention when dialog hinted at the quest being timed and I hadn't read the journal entry telling me that I had a limited number of in-game days to do it. Instead, I engaged in an extremely involved dungeon delve that took well more than the allotted time to complete.
By the time I was ready to pursue what I hadn't realized was a timed quest, I had already failed it and ended what is arguably the game's most lucrative quest series permanently and without recourse. Now I could have let this go and carry on regardless. There are still major benefits to be reaped even if one doesn't officially close the quest. Mostly an experience loss. Heck I even could have console'd my way around it. But I felt cheated. I think it's arbitrary and it's just one of those @#$% moves designers pull to defeat players without there being any sort of actual legit challenge, and if I have to program the game myself to "win" it's not worth it IMO. I am also a rather obsessive completionist, so I do not appreciate being denied quest rewards. I don't play games to be tripped up, and those who make them have to value the time I put into them as much as I do.
Biowaste is well known for these spectacular little lapses in judgement. I have often referred to them as the ultimate self-defeatests, because no matter what manner of gold they put out they always seem to inevitably end up pulling some stupid stunt (ME3 ending fiasco, anyone?) like this that completely undermines enjoyment of an otherwise spectacular product.
So, in my rage I feel it necessary to inform any concerned good ol' gamers out there. As great an adventure as it is, Baldur's Gate 2 is not without its pit falls and a blunder like this can completely eradicate any enjoyment that will be had from the game. Not to mention hours of time that I feel I have personally wasted on it. Time that would have been otherwise well spent if it were not for this rather common occurrence. Should it stop you from playing Baldur's Gate 2? Absolutely not. It may not even be an issue for some players if they encounter it and if you have no problem using the console to undo a mess that's fine. Heck, I would be if I wasn't already so exhausted with this game. It is just what I feel is a major issue to consider and beware of.
Baldur's Gate offers some seriously legit challenge but it doesn't always play very fair.
I have held off spoiling the ending because I once thought that I would get to see it. Now, after all is said and done and I have run the gauntlet of the game's challenges, read all the stories and reaped as many of the rewards as the game can provide ... I can't stand to look at it anymore. I wish I could remember it more fondly. Sadly, such is the nature of a great majority of Bioware's work.
Post edited May 03, 2014 by eVinceW21