skinstitch: .... i Can send a link to the folder maybe you can test it and find what the issue is?
First of all, thanks for the link. There are some really nice artwork there.
After a couple of test, I am pretty confident that it is a memory issue like you anticipated. To make the experiments easy, I only used files from fe1.bmp to fe600. I excluded unique names, fem** files as well as all males. After that, I deleted and renamed the files from
fe101-fe570 with only 470 files. I started from 101 because I noticed that when I go left on the portrait selection, BG engine shows fe9.bmp and then fe99..fe98 instead of fe570.
There are 39 MALE hardcoded (default) pictures. So I should have 509 possible pictures.
While choosing the portrait in game, I only went left, and I was able to see ALL of the 470 files. However, as I kept clicking left, I wasn't able to see most of the "default" BG male pictures. 30 of them to be exact.
Restart the game and this time go right, this time you can see the defaults but if you keep going, you will eventually see dark ones, which you could see if you had simply started going left.
So that made me think that there is a limit of pictures YOU can see while creating your character. For me this limit was 478 pictures. No matter which order I went, I saw black pictures after "viewing" 478 profiles.
Funny thing is, I could still select those dark pictures and it showed up in the game correctly. HOWEVER, everything else was messed up. Dialogs, character screen, journal, all had weird textures. So it maybe a good idea to keep the portraits folder below 440.