It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
RyaReisender got it exactly right. The problem with D&D games is that Hasbro is a huge pain to work with. If you want to create a D&D game you've got to pay exorbitant licensing fees from them (and I'm sure sacrifice some creative control as well). Most studios these days find it easier (not to mention cheaper) to just make their own system.


That's why D&D video games have seen such a sharp decline, IMHO. It's not like the 90s where getting a D&D license was a relatively painless process.


Hell, that's the reason for the Baldur's Gate Dark Alliance games. Everyone plays them and says "Hey, what does this have to do with Baldur's Gate?" and the answer is that Interplay's (or was it Black Isle?) D&D license had expired but they still had the rights to Baldur's Gate, so they could make as many D&D games as they wanted so long as they were a part of the Baldur's Gate series.


Hell, even look at how the Age of Wonders series had to rename the Beholder to "Watcher" in the latest game.


tl;dr Hasbro is super uptight about licensing.
avatar
KingCrimson250: RyaReisender got it exactly right. The problem with D&D games is that Hasbro is a huge pain to work with. If you want to create a D&D game you've got to pay exorbitant licensing fees from them (and I'm sure sacrifice some creative control as well). Most studios these days find it easier (not to mention cheaper) to just make their own system.

That's why D&D video games have seen such a sharp decline, IMHO. It's not like the 90s where getting a D&D license was a relatively painless process.

Hell, that's the reason for the Baldur's Gate Dark Alliance games. Everyone plays them and says "Hey, what does this have to do with Baldur's Gate?" and the answer is that Interplay's (or was it Black Isle?) D&D license had expired but they still had the rights to Baldur's Gate, so they could make as many D&D games as they wanted so long as they were a part of the Baldur's Gate series.

Hell, even look at how the Age of Wonders series had to rename the Beholder to "Watcher" in the latest game.

tl;dr Hasbro is super uptight about licensing.
Hasbro demands attention-to-detail with their licensing for a good reason.
I'm 100% certain that Hasbro is very aware how valuable their IP is worth globally.
Video game adaptations of D&D is merely a fraction of what they want to accomplish.
avatar
KingCrimson250: RyaReisender got it exactly right. The problem with D&D games is that Hasbro is a huge pain to work with. If you want to create a D&D game you've got to pay exorbitant licensing fees from them (and I'm sure sacrifice some creative control as well). Most studios these days find it easier (not to mention cheaper) to just make their own system.

That's why D&D video games have seen such a sharp decline, IMHO. It's not like the 90s where getting a D&D license was a relatively painless process.

Hell, that's the reason for the Baldur's Gate Dark Alliance games. Everyone plays them and says "Hey, what does this have to do with Baldur's Gate?" and the answer is that Interplay's (or was it Black Isle?) D&D license had expired but they still had the rights to Baldur's Gate, so they could make as many D&D games as they wanted so long as they were a part of the Baldur's Gate series.

Hell, even look at how the Age of Wonders series had to rename the Beholder to "Watcher" in the latest game.

tl;dr Hasbro is super uptight about licensing.
As I said, Hasbro is killing their " Golden Eggs Chicken" , and the first person that already told me this was someone working in Bioware, of course someone from the Baldur's Gate team, he told me this years ago when they were going to launch Dragon Age Origins, the conversation was about "Why not a BG3?". And after all these years, I understand now that he was totally right.
Post edited March 18, 2015 by YaTEdiGo
I admit, that I'm not a D&D expert and just recently started to play the Baldur's Gate games.
But I think this upcoming game could interest you:

Sword Coast Legends:
https://swordcoast.com/

10 min. Gameplay video:
https://www.youtube.com/watch?v=AOiZGWeGxVI

Apparently it's made by devs who also worked on Dragon Age: Origins.
avatar
Chief05: I admit, that I'm not a D&D expert and just recently started to play the Baldur's Gate games.
But I think this upcoming game could interest you:

Sword Coast Legends:
https://swordcoast.com/

10 min. Gameplay video:
https://www.youtube.com/watch?v=AOiZGWeGxVI

Apparently it's made by devs who also worked on Dragon Age: Origins.
Looks beautiful!

Damn, there are a lot of great RPGs on the horizon!

:)
avatar
Chief05: Sword Coast Legends:
https://swordcoast.com/
avatar
HEF2011: Looks beautiful!
I agree. I particularly like the DA:O look to it. I just wish it wasn't Steam exclusive. Sigh!
avatar
HEF2011: Looks beautiful!
avatar
Hickory: I agree. I particularly like the DA:O look to it. I just wish it wasn't Steam exclusive. Sigh!
Enjoy the DA:O look, not crazy about the DA:O interface. Oh well. I'm sure it'll still be fun.
I just got Pillars of Eternity, and it is very close to those nice D&D like RPGs, but it still holds its own. I am having a blast so far, and I still get a nice hint of nostalgia from playing.
It is just very sad. In the era of Baldur's Gate and Neverwinter Nights a new D&D game was something grand and I would by them all.

But then came D&D 4th edition and they introduced playing cards in the game (WTF!?!) instead of actually role playing. That ruined it for me. I hope 5th edition got better - but I am not interested in knowing. Modern D&D is dead to me. Hasbro killed it.

These days I just hope we will see some cool Pathfinder CRPGs. Pathfinder seems to a have found the spirit of the old D&D so they have all of my support.

That said I do hope that Sword Coast Legends turns out well. Cross fingers!