advancedhero: Hole-ee-crap! I had no idea they were making a sequel to Planescape Torment!
. . .maybe I should play PT before I get too excited, heheh. That's one of the infinity games I have never played, maybe because I heard the combat is bad? I never looked into it at all, and really know nothing about it. Do you guys think this could be the game I'm looking for?
More of a spiritual successor, than anything. Still, I await it with baited breath.
As for why there aren't more games based on D&D... Honestly, it's just not that good of a system to base a videogame around. In P&P, a game can get by on the base rules while using them as guidelines to do any number of things that the PCs attempt. In a game, the flexibility that allows for any number of ways for the players to solve problems is limited by the game engine and the capacity of hard drives. Rogues in particular get screwed hard by this. Rogues aren't all that interesting in combat, but they make up for it with unique skills that allow them to infiltrate an area, sneak around, and whatnot. In games based on D&D, climbing anywhere is right out, and sneaking is extremely poorly implemented, basically making the rogue a half-assed fighter who can disarm traps.
Setting that aside, that's not even getting into the sheer impenetrable nature of D&D. In PST, not mastering the system beyond the basics will see you through, whereas in every other 2e IE game pretty much requires that you have not only studied the manual intently, but master it to a degree that makes the game feel more like homework, or more fittingly, like rolling up a character for a gaming session run by a twink who plans the game on the assumption that everyone will be playing the most twinked out characters possible. The NWN series made that feeling even worse with the addition of feats; all of a sudden, in order to make a viable character, you need to spend far too much time outside of the game plotting out feat trees like an arcane math problem. That sort of thing is something that most gamers today just don't have the patience for, and I can't blame them.