darthspudius: I am not sure to be honest, I tried out a couple but failed miserably. I like to play Mages and Archers in these kind of games. I enjoy shooting at long ranges. But I tried a fighter aswell just to see what its like.
This would fit right in with the great advice given earlier in the thread (i.e. using ranged weapons, at least at the beginning). I'd suggest a Fighter with pips in ranged weapons and a melee weapon. This will be a hardier character in the beginning than a spell caster due to more HPs and will allow you a much better survival chance. If you want, you can go with a Human character and after level 3 or so, when you have a good pool of hit points, you could dual class to a mage (only humans can dual class).
Be aware though that you lose all your Fighter abilities until your mage level surpasses your Fighter level (so if you dual class when your character reaches level 3 Fighter, you won't have your Fighter abilities restored until you hit mage level 4). This can be a decent option though if you really want to play a caster but have trouble surviving at lower levels.
You need to set your character up properly for this to be possible though. To dual class, you must have a score of at least 15 in the primary stat of your base class and 17 in your intended second class. In the case of the FTR/Mage, that means at least 15 in STR and 17 INT for the character.
Once you gain back your Fighter abilities, keep in mind you still can't cast spells while wearing armor, but you'll get your weapon proficiencies back and you can make a pretty effective self-buffing melee character or a decent spell-chucking archer, whichever strikes your fancy. It's a fun way to go.