Kohleran: While I will mention some issues below, I can assume that most of the issues will be resolved eventually and the game will become smoother eventually.
But I wanted to talk about first impressions of the game. The feel of the game is definitely Divinity with DnD5 rules laid over the top. Barrels with string/rope inside (for crafting?) and apples bread etc, just like OS2. Clams on the edge of the sea to pick up (deju vu with the sea and claims. All we need here is pet pal and red lizard). (you have to mouse over most items on the ground, the highlighter key only works on containers/corpses) From the size of the file, I am getting the feel that Larian has went with quantity as opposed to other things like making things 'tight and right' or things like 'atmosphere'. Again, this is in development, so some of the issues can be addressed still and I'll not leave a bad rating now for a development title. The feel of the game being a DivinityOS game with DnD5 on top isn't something that is going to be fixed though. For some (who knows, maybe most) that might be ideal.
Ok, the issues I'd assume will get better:
F1ach: i7 7700HQ 2.80ghz 16g ram GTX 1050ti
Game ran like areally tired dog.
It is a beautiful looking game though, great dialogue and choices
The dice rolls onscreen were unappealing and too frequent.
Kohleran: Yes, I am getting that too. I'll have more time this weekend, but I've played ten hours or so now (haven't gotten very far, I like to look around and take my time). It running like a tired dog is accurate. It runs, mostly ok, but it feels like it's struggling. Time to set Visuals down. (I've tried Vulcan and Direct)
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Camera issues are better, after changing some keymapping around and getting used to it. Still it's not good. You can't look up, you can't see things higher than you without moving the camera, adjusting the zoom, panning to make sure that Branch isn't blocking your vision, then center it back on your character and pan/zoom there.
Panning by mouse at screen edge doesn't work during combat so you have to resort to camera moves using middle mouse (or keymap it). Panning by mouse is a crap shoot, sometime it works but when you load the game again, it doesn't. Sometimes the box in options isn't saved and going back into options helps, but sometimes it has no effect.
Still getting Suspicious Behavior when I run the game, stopped by Norton. Obviously Larian is trying to obtain data to help with game development. Norton gives me zero issues with GoG games and I have over 300. It's stopping legitimate concerns here.
Regarding the camera, there is a demo of Solasta and the verticality of the game causes camera problems, but it's due to a new camera being used on an older game build, it will be sorted 9ut for the release.
Hopefully this will be true for BG3, considering this is Early Access.
Larian are quality devs, I can't imagine them letting this get released without this being addressed.