Posted April 08, 2018
jsidhu762: Drow are not black people. You see this distinction in both games. Dynaheir in the first game and Valygar in the second. Both NPCs are good aligned characters.
The power of the gods in D&D can regenerate lost limbs, cure apocalyptic diseases, can unnaturally extend a person's life to hundreds of years, and bring people back from the dead. That craps all over everything medical science is capable of now.
Medical science does sort of exist in the form of alchemy.
twillight: And your examples justtry to dismiss the obviously existing problem: the white and black elves themselves. They are product of a racist age. The power of the gods in D&D can regenerate lost limbs, cure apocalyptic diseases, can unnaturally extend a person's life to hundreds of years, and bring people back from the dead. That craps all over everything medical science is capable of now.
Medical science does sort of exist in the form of alchemy.
The drow were introduced to D&D in the late 80s. You make it sound like they were created in the 1930s where segregated schools and washrooms were still a thing.
Becoming a god as a get rich quick scheme doesn't make a lot of sense. Gods who have wealth don't even need it. They can just snap their fingers and whatever they want would just appear. They are *gods*.
There are gods of races who don't have a lot to take from in the first place. Oozes, jellies, kobolds, orcs, gnolls...you'll be hard pressed to find any member of these races living as wealthy lords in a keep. There is also the clergy of Ilmater, who looks out for the impoverished and suffering. Ilmater's clergy reject wealth and excess. You can't get rich off of people who didn't have money to begin with.
Post edited April 08, 2018 by jsidhu762