mg1979: Sorry if this has been discussed but I wanted some fresh opinions if possible. I own already normal BG1&2.
1. are the enhanced editions really worth the investment if you own the base versions?
2. Are there specific mods for them? Can fully modded EHs compete with fully modded base versions (especially BGT)? Is modding easier on EHs? Whenever I pick up BGT (I do it every few yars) I go for a heavily modded game, so this is important to me.
3. can you import in BG2EH also Imoen and other NPCs (as you can do with BGT)?
1. If you want to play Siege Of Dragonspear, you have no choice : you have to own BG1EE because it's not a standalone. If you are not interested then I would say like Hickory, just stay with the originals or at least wait few months untill they fix everything and modders save the day.
I have played the originals then BGT and now tried the BGEE and was quite disapointed. As italian you would have the same problem than the french community : the EE don't fully support for now the foreign languages (voices are in english, interface is half English, plenty of things not translated and replaced with "placeholder"... destroying the immersion). I guess you can find mod to fix this but that's a shame for me when the original was fully translated and voiced.
In the same time they pushed the update 2.0 which change drastically the UI (for the best or the worst...), some people like it but if you like the originals you would probably hate it, the changes are strong and disturbing. Check a playthrough in youtube to see by yourself but in my opinion it kills the BG spirit... To be honest it may be more practical and it seems that it's easier to mod. I'm sure modders will fix this sooner or later.
Main features of the EE : zoom in / zoom out (usefull for hd monitor), forgettable content (new characters, new quests), major UI changes (some can be disabled), cell shading character (can be disabled), journal mmo-like (cannot be disabled and looks terrible imo, probably more practical)
Before this 2.0 the EE were more or less the originals modded, now it feels like another game, maybe better for new player but quite frustrating for olders.
2. Hickory is right, there are not as much mod as for the originals and the worst is that the update can make them incompatible. That being said, the modding community seems very active and you can find plenty of quality mod, by example in beamdog forums.
3. And here we have maybe the best solution (considerating that you want to play SoD, otherwise stay with BGT) : Baldur's Gate: Enhanced Edition Trilogy (EET)
Same idea than BGT (but different team) : merge BGEE, Sod, BG2EE and ToB into one game :
- One engine (BG2EE), one world, one map for the 4 games, one GUI (so it could fix this mess)
- NPC continuity so that should answer your question with Imoen
- United journal System with all 24 chapters so I hope they will mod this to look like the original journal.
- No restrictions in travelling between areas, once they are discovered (by example you are in a map from BG2
, you can return to Durlag Tower anytime...)
- mod friendly platform with additional modding possibilities
See more here :
EET in Gibberlings3.net The team from EET need some time, the 2.0 patch and SoD are mandatory but they already have a working beta. In few months it could be available (or maybe take a year and more... no idea).
My 2cts advice : forget playing BGEE today and wait few months to get a fully working version with all we need and less ugliness. At least that's my plan. In the same time IWD EE is very nice, not buggy, good UI, nothing to say (until they force their 2.0 update on it...) so buy it and play it for now ^^