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_Pax_: The Forgotten Realms is about far more than just ONE story.

As one story ends, two more begin.

That's what D&D is about.
while his whining is clearly nonconstructive and is leading nowhere, this is an interesting point. They didn't call this game Forgotten Realms 3D or some such, nor, say, DOS: DnD. It's called Baldur's Gate. Which raises a question - what's baldur'sgate-ish in it to warrant the title? I think many people are wondering about this.
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Cyker: I'm all in for any Planescape/Planes stuff! :D)
if proper people were given the chance to produce a proper sequel to PST or at least just a TB CRPG in the setting, i'd ignore this so-called BG3 entirely/
but please let it not be Larian
Post edited October 12, 2020 by osm
I really don't understand why anyone thinks they know what's in the game after playing through a promo/tutorial.
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Yffisch: Well, yeah. I introduced this thread with "my opinions may not be of a huge matter since I have not played the games". But there is also a marketing part. To make people buy a game, that is more important than the game itself. It does not matter how good a game is, if you fail on the marketing part, then you're smoked. For me, they have failed on the marketing since I want a Baldur's Gate game, and not a Divinity game, and I would never buy this game if it was not entitled Baldur's Gate. So I will buy it anyways, but not until the real release. I will probably enjoy it a lot no matter what.

Well, we'll see where it will end up. As someone mentioned, if this game is a success, they will probably end up with creating 5 additional games. And if people are whiny, there may not be more games. So I will probably rate it 5/5 no matter what. I'm still very excited on this game, but I have all rights to give feedback on the gameplay videos I've seen.
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SarahGabriella: All theyre doing is use the same game engine...theyre completely different games.
REALLY? So in D:OS2 you are on a ship and it crashes on a beach and you walk around finding clams and bits of craftable items and apples and eating things for crafting (D:OS2 was a pick up a gazzillion things and craft stuff game) and you find characters for your party standing around to join you. In BG3? yeah, nothing similiar at all. All you need is a red lizard looking out over the ocean and pet pal to talk to a cat.... wait... Talk with Animal??? slaps forehead. Suuure, this is completely different.

That said, other than keybindings not being good, like 4 ways to view inventory and character sheet and none of them C (thats sneaking), Camera issues, the obvious bugs because its in beta, etc... I am growing to like it more and more.

What is frustrating, beyond being D:OS2 with DnD5 rules slapped on top, is the effects with the environment. I get done with a fight, low on hit points, and acid environment and such is splattered all around. Another fight, the fire ground lasts and lasts. I come across areas that are just burning. After a bit, you'd think it would run out of fuel. I move my party, and they don't know how to not step on 'a board with a nail in it', ie acid covered ground, and one dies. One died to some gaseous smoke in a fight, and I am supposed to loot his corpse. But if I do, I start taking damage and came close to dying myself.
So I wait, and wait. I camp. After coming back from camping, acid ground is still everywhere. So I have to guide each character in turn around the obstacles. Is acid on the ground really going to eat through my shoes in the frist place? I can see in a fight, it lasting a few rounds in small puddles as you walk through, clinging to you and causing damage, but surely the ground would soak it up after a bit so that its not dangerous to anything except creepy crawlies. Is it really nuclear acid that never goes away?

Maybe its a bug, that. I've found several minor bugs, but that is all to be expected from a beta.
Post edited October 12, 2020 by Kohleran
I said like a year ago that BG3 looks way too much like DOS and that bg3 is too bright, too clean for a forgotten realms game. heck, look at the armor! too clean!! we're talking forgotten realms here. the characters look like as if they just freshly came from the barber shop.

color palette is off for a DnD game.

and all i heard last year was, they just used DOS assets because its still very early in development.

what is their excuse now?

i said already last year that this game has absolutely nothing to do with bg and that it's nothing but a money grab, a marketing trick. nothing else.

... DOS fanboys entered the chat ...
low rated
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_Pax_: The Forgotten Realms is about far more than just ONE story.

As one story ends, two more begin.

That's what D&D is about.
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osm: while his whining is clearly nonconstructive and is leading nowhere, this is an interesting point. They didn't call this game Forgotten Realms 3D or some such, nor, say, DOS: DnD. It's called Baldur's Gate. Which raises a question - what's baldur'sgate-ish in it to warrant the title? I think many people are wondering about this.
Do you play the TTRPG at all?

Just in the part of Chapter 1 I've played so far (only to 3rd level, only now heading towards the Goblin encampment), I've seen several references to the evetns of the TTRPG official Module/Campaign Baldur's Gate: Descent Into Avernus. Zariel (the fallen Celestial, now Fiend), the persecution of Tieflings especially producing all those refugees, especially from / due to Elturiel (an entire city that gets pulled into the Hells), and so forth.

Time has marched on. There have been stories set in and around Baldur's Gate, that have happened since BG1 & 2, yet before BG3.

Honestly, complaining that BG3 is not a direct continuation of BG1 and BG2 ..... is like complaining that World War I was not a direct continuation of the Revolutionary War and the War of 1812.

Should I have moaned and whined that BG1 was not a proper continuation of the story in the original Gold Box series - Pool of Radiance, Curse of the Azure Bonds, and Secret of the Silver Blades?

Similarly, complaining that BG3 uses 5E rules rather than the 2E / 2.5E rules used in BG1 and BG2 .... should I have cried foul that BG1 used 2E rules, instead of the 1E rules of those Gold Box games?

TIME.

MARCHES.

ON.

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Cyker: It's funny - 5e is a really nice streamlined ruleset, whereas 2e is, frankly, a confusing mess (I know a lot of 2e players think of it fondly, but lets be honest - That whole negative AC and THAC0 is just really weird and counter-intuitive)
Speaking as one of those old guys who enjoyed the hell out of 2E? And never had a problem with THAC0 and negative ACs?

You're absolutely right; more modern editions of the game have absolutely improved things.
It doesn't seem to have anything to do with the Baldur's Gate series at all - They were mainly about the whole Bhaalspawn saga, whereas this is off on its own thing thing. I don't think it even touches on anything from BG1 or 2?
Baldur's Gate is an entire city. It has existed for many centuries. There were stories of world-altering significance in Baldur's Gate (and the surrounding part of the Sword Coast region) long before the Bhaalspawn saga. And there will be world-alteringly significant stories in Baldur's Gate and it's immediate environs long after the Bhaalspawn saga.

BG3 is one of those.
Post edited October 12, 2020 by _Pax_
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_Pax_: Do you play the TTRPG at all?
Sigh... No.
Neither do many (most?) that'll play the game.
Thanks for the enlightening input though.

For the record, I haven't been advocating some (or rather most) of the things you mentioned. I was merely wondering is it actually a BG adventure, and subsequently what constitutes one as such. But hey-ho..
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Cyker: It's funny - 5e is a really nice streamlined ruleset, whereas 2e is, frankly, a confusing mess (I know a lot of 2e players think of it fondly, but lets be honest - That whole negative AC and THAC0 is just really weird and counter-intuitive)

However, that made it translate into a CRPG really well, as all the complexity was removed and handled by the computer!

I do wonder if 5e is having the opposite problem - I find the ruleset much looser and human-friendly, which makes implementing it in code a bit trickier.

I must admit tho', from what I've seen of BG3 so far I don't know why they called it BG3.

It doesn't seem to have anything to do with the Baldur's Gate series at all - They were mainly about the whole Bhaalspawn saga, whereas this is off on its own thing thing. I don't think it even touches on anything from BG1 or 2?

They should have just called it Tales of Baldur's Gate - Invasion of the Illithid or something like that rather than Baldur's Gate 3. Heck, calling it Planescape - Invasion of the Illithid would have been more appropriate, and then we could have and excuse for more Planes-spanning hijinks, maybe even visiting the Astral and Limbo planes and seeing more Githyanki and Githzerai culture! (As someone who was really into the Planescape stuff, and who's characters all originate from an artificial planetoid in Limbo, I'm all in for any Planescape/Planes stuff! :D)
Casting spells was easier for me in previous editions (2 and especially 3). In 3rd edition there were 3 kind of saving throws governed by 3 attributes, and that was it. In 5e I'm really confused how spellcasting works. Spells now have chances to hit, which is weird. This would happen only on touch or ranged touch spells in 3/3.5. Now everything is related to an attribute, and that attribute differs based on... what? I still didn't get it yet. I'll have to read the basic rules again and, combined with what I experienced so far in-game, maybe I'll make some sense of it.

About the game having the Baldur's Gate name... well, I remember Larian was once asked in an interview how BG3 is tied with the iron crisis from BG1 and all the events that took place in BG2. They said at that time that everything is taken into account and all of that would tie in rather nicely in BG3. So maybe it isn't apparent yet, since what is available to us right now is only the first chapter. Someone from here (sorry, I don't remember who) posted a map of the game world. Baldur's Gate is there. I bet it is an important location. I think what we are doing right now is only scratching the surface of the game. BG2 was very "meaty" as someone else from this forum here put it (forgot his name too), and I bet BG3 will be the same.

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alcaray: I really don't understand why anyone thinks they know what's in the game after playing through a promo/tutorial.
Though a 20+ hours chapter can be hardly called a promo/tutorial, you have a point. Like I said, I'm sure everything will fall into place in later chapters. We don't even know how many there are. BG1 had initially 7 chapters. Siege of Dragonspear added on top of the Enhanced version of those another 5, brining the total to 12. BG2 initially had 7, Throne of Bhaal added 3 more, thus making BG2 a 10 chapters game. I don't expect BG3 to have less than 7. But, who knows. That's just wishful thinking on my part.

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cal1s: I said like a year ago that BG3 looks way too much like DOS and that bg3 is too bright, too clean for a forgotten realms game.
Trust me, it is not. As far as atmosphere goes, I find it a proper Baldur's Gate game. But that is just my opinion. I am entitled to mine, you are entitled to yours. If that is what you think, then it's perfectly fine. Then again, I didn't play DOS1 and 2, so I don't really know what those are about. But I know of the first Baldur's Gate game, and them I know really well.

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_Pax_: Do you play the TTRPG at all?
No, and I'd like more details on that one. What it is and what is it about. You sparked my interest.
Post edited October 12, 2020 by Gandomyr

Time has marched on. There have been stories set in and around Baldur's Gate, that have happened since BG1 & 2, yet before BG3.
Yes, time has marched on. There are a loads of Forgotten Realms games out there, each with an unique name. One of the series is Eye of the Beholder and one other is Pool of Radiance and one is Secret of the Silver Blades...
We have loads of adventures out there in the Forgotten Realms.
However, each distinctive "story" has their unique names. Baldur's Gate is just a city within the Forgotten Realms, that's correct. It could have been named Waterdeep or Luskan or whatever.
But when they put a 3 after Baldur's Gate (with the same logotype style), then people expect a continuation of the Bhaal Spawn saga.
They can use the BG name, it does not matter, but they can not put a 3 after without expectations from BG fans.
It could have been named "Revenge of the Illithids in Baldur's Gate" or whatever. But not BG3. Do you see the difference?
3 comes after 2 and it has to be a sequel if they are supposed to put a 3 after it.
I don't care that much if it's 5th ruleset or 2nd, it was basically to make the character export compatible with BG3...since it's a sequel after all. But yeah, the characters may be dead and the possibility to export characters is gone. That can be fine if the rest is relevant to the BG saga, which does not seem to be the case (people who have actually played the BG3 pre-release have confirmed it in this thread as well).

Why don't they name this game "Eye of the Beholder 4" or something if it does not matter? (yes, it was a joke)
Post edited October 12, 2020 by Yffisch
So if the name would be just "Baldur's Gate", would that be ok with you? Just curious.
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Gandomyr: So if the name would be just "Baldur's Gate", would that be ok with you? Just curious.
Well, theoretically yes. Though it would be a bit odd since we have the Baldur's Gate series. Maybe "Baldur's Gate: Return of the Illithids" could have been some suitable name. We already have the Baldur's Gate: Dark Alliance for example which is totally fine for me. I've never played it and I will never play it :) I suppose there are references to Volo and Elminister in that game too.
Same with the Ultima series. There is Ultima 1-9 which is the main story (Even if Sosaria turned to Britania at Ultima 4), and then we have Ultima Stygian Abyss, Ultima Underworld 1,2 and Ultima Savage Empire, Ultima Escape from Mt Drash etc as side games not very much related to the main story taking part in 1-9.
Post edited October 12, 2020 by Yffisch
Oh, I got it now. :D What you would want is something to differentiate this game from the rest of the main series, to set it somewhat apart. So that there is no implication of continuity between the last one and this one. Yes, I understand. While it doesn't really bother me, I can understand where you're coming in from. And, yes, indeed, it would make sense. Since it's not a direct sequel to what happened in Baldur's Gate 2, then the 3 in the title is uncalled for. Yes, good point.
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Gandomyr: Oh, I got it now. :D What you would want is something to differentiate this game from the rest of the main series, to set it somewhat apart. So that there is no implication of continuity between the last one and this one. Yes, I understand. While it doesn't really bother me, I can understand where you're coming in from. And, yes, indeed, it would make sense. Since it's not a direct sequel to what happened in Baldur's Gate 2, then the 3 in the title is uncalled for. Yes, good point.
Yes, the game is effectively a 5th edition reboot of the franchise, as opposed to a direct continuation. So, I agree with those that are saying it might have made more sense for it to have a different name, to signify a clean break and a fresh start.

But, even if the name is questionable, I don't think the game deserves to be torn down over it by this 'torch and pitchfork' trash mob who haven't even tried it. When I play it, I intend to judge it based on its own merits as a CRPG set in Forgotten Realms. I hope it will be a great game.
Post edited October 12, 2020 by Time4Tea
I have to totally agree. Calling it Baldur's Gate 3 although it has nothing to do with the series is just a money grab.

I would be totally ok if they called it for example " [enter title here] - A Baldur's Gate story" or even "Return to Baldur's Gate" or something. But putting a 3 in the title is just false advertisement and causes confusion among the fans of the series.

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_Pax_: Trust me, it is not. As far as atmosphere goes, I find it a proper Baldur's Gate game. But that is just my opinion. I am entitled to mine, you are entitled to yours. If that is what you think, then it's perfectly fine. Then again, I didn't play DOS1 and 2, so I don't really know what those are about. But I know of the first Baldur's Gate game, and them I know really well.
Ok, so you want me to trust you instead of my own eyes? gotcha ;)
Post edited October 12, 2020 by cal1s
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_Pax_: Trust me, it is not. As far as atmosphere goes, I find it a proper Baldur's Gate game. But that is just my opinion. I am entitled to mine, you are entitled to yours. If that is what you think, then it's perfectly fine. Then again, I didn't play DOS1 and 2, so I don't really know what those are about. But I know of the first Baldur's Gate game, and them I know really well.
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cal1s: Ok, so you want me to trust you instead of my own eyes? gotcha ;)
Would you care to post a screenshot or two, to illustrate your point regarding the art style? Or, even just link to them, if posting them is too much bother? From what I have seen of it, I very much disagree that it doesn't 'look Forgotten Realms'. I have challenged a couple of other people in a different thread to provide screenshots to back up their claims and so far they've come up empty-handed ...
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cal1s: Ok, so you want me to trust you instead of my own eyes? gotcha ;)
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Time4Tea: Would you care to post a screenshot or two, to illustrate your point regarding the art style? Or, even just link to them, if posting them is too much bother? From what I have seen of it, I very much disagree that it doesn't 'look Forgotten Realms'. I have challenged a couple of other people in a different thread to provide screenshots to back up their claims and so far they've come up empty-handed ...
1. [url=]https://9images.cgames.de/images/gamestar/279/baldurs-gate-3_6103918.jpg[/url]
2. [url=]https://cdn.gamer-network.net/2020/articles/2020-02-25-17-21/larians-gorgeous-baldurs-gate-3-looks-to-be-a-game-of-groundbreaking-systemic-depth-1582651267609.jpg/EG11/thumbnail/1920x1078/format/jpg/quality/80[/url]

imho too bright for a FR games. the overall atmosphere should be darker, grittier and dirtier. the armors on the chars are way too clean. we walking faerun here. artstyle doesnt fit imho.

compare to baldurs gate 2 screenshot. also a forest environment:

1. [url=]https://media.playstation.com/is/image/SCEA/baldurs-gate-and-baldurs-gate-ii-enhanced-editions-screenshot-02-ps4-us-16october2019?$native_nt$[/url]
2. [url=]https://media.idownloadblog.com/wp-content/uploads/2013/09/Baldurs-Gate-II-Enhanced-Edition.jpg[/url]

that's my biggest issue. it doesnt look BG at all. too bright, too many colors. too "peaceful" ...

i have to admit, the interiors, like dungeons or caves look pretty good. i just dont like the exterior parts.