Posted October 09, 2020
Just wondering whether BG3, in its current state, does any of these obnoxious things with its quests (particularly sidequests). Does the game do any of the following:
* Push you into starting a quest with a conversation you don't initiate.
* Have a time limit on any quest.
* Have a character leave if you ignore their quest for too long.
* Bother you with quests when you're just trying to get stuff done in town (like buying/selling items or managing your inventory, including walking through town to accomplish such things).
(These sorts of things are, IIRC, what caused me to stop playing BG2. Yes, it was this sort of thing, not the awful real-time-with-pause battle system that made me quit. (For BG1, it was different; it was the game having me fight an enemy that cast Improved Invisibility when my party was still level 1; at that level, there is *no* way to counter that, so that just wasn't at all fair.))
* Push you into starting a quest with a conversation you don't initiate.
* Have a time limit on any quest.
* Have a character leave if you ignore their quest for too long.
* Bother you with quests when you're just trying to get stuff done in town (like buying/selling items or managing your inventory, including walking through town to accomplish such things).
(These sorts of things are, IIRC, what caused me to stop playing BG2. Yes, it was this sort of thing, not the awful real-time-with-pause battle system that made me quit. (For BG1, it was different; it was the game having me fight an enemy that cast Improved Invisibility when my party was still level 1; at that level, there is *no* way to counter that, so that just wasn't at all fair.))