Posted September 08, 2015
To me, the argument "animating undead is evil because it is evil" reminds me of the 3.5 edition spell Deathwatch. Deathwatch is marked as [Evil], yet it does not seem logical that such a spell would be restricted in such a way. In fact, I could see a good aligned Cleric casting this spell in a disaster zone and using it to determine who to spend her limited healing resources on.
The way I see it, defining an act as inherently evil in all circumstances is flawed. The circumstances matter. What if you actually have the dead person's permission? What if the person's spirit has already passed to the next world? What if, in the setting, characters don't have "spirits" and are simply dead (like in the real world, if you don't take religion into account).
The way I see it, defining an act as inherently evil in all circumstances is flawed. The circumstances matter. What if you actually have the dead person's permission? What if the person's spirit has already passed to the next world? What if, in the setting, characters don't have "spirits" and are simply dead (like in the real world, if you don't take religion into account).