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This is about classic BG1 (no EE, no mods)

If a non-fighter with 18 STR duals into a fighter, is he still stuck with just 18STR or will he get percentile STR after dualing?
This question / problem has been solved by Bookwyrm627image
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ZFR: This is about classic BG1 (no EE, no mods)

If a non-fighter with 18 STR duals into a fighter, is he still stuck with just 18STR or will he get percentile STR after dualing?
He's stuck with 18. While dual classing options are restricted by your stats, dualing doesn't change your stats; dualing into Fighter doesn't give you a higher strength.

Generally speaking, after you start the game, your stats are your stats. Magic, of course, can break this rule.
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ZFR: This is about classic BG1 (no EE, no mods)

If a non-fighter with 18 STR duals into a fighter, is he still stuck with just 18STR or will he get percentile STR after dualing?
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Bookwyrm627: He's stuck with 18. While dual classing options are restricted by your stats, dualing doesn't change your stats; dualing into Fighter doesn't give you a higher strength.

Generally speaking, after you start the game, your stats are your stats. Magic, of course, can break this rule.
Well, since during creation a Fighter can't have pure 18, I was wondering if the % STR was something inherently tied to the Warrior classes. Like you know, dualling into a Cleric gives you Turn Undead so dualing into a Fighter adds /XX to your STR stat.

Think I'll go with a multi then for my solo run.
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Bookwyrm627: He's stuck with 18. While dual classing options are restricted by your stats, dualing doesn't change your stats; dualing into Fighter doesn't give you a higher strength.

Generally speaking, after you start the game, your stats are your stats. Magic, of course, can break this rule.
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ZFR: Well, since during creation a Fighter can't have pure 18, I was wondering if the % STR was something inherently tied to the Warrior classes. Like you know, dualling into a Cleric gives you Turn Undead so dualing into a Fighter adds /XX to your STR stat.

Think I'll go with a multi then for my solo run.
Percentile strength is a feature of the warrior classes, but it only applies at character creation.

It would be easy enough to verify though: just make a human with 18 str and dual class them right at the start of the game.
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Bookwyrm627: ...
Out of curiosity, do you remember how the tome (or other items that increase STR) works for percentile strength? Does it change it to 19, or move it up to the next "bracket"? In my recent IWD run it just moved it up one bracket untill you were 18/00 after which it moved to 19.
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Bookwyrm627: ...
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ZFR: Out of curiosity, do you remember how the tome (or other items that increase STR) works for percentile strength? Does it change it to 19, or move it up to the next "bracket"? In my recent IWD run it just moved it up one bracket untill you were 18/00 after which it moved to 19.
The BG1 tome jumps it straight from 18 to 19. No muss, no fuss. It does come rather late in BG1 though.
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ZFR: Out of curiosity, do you remember how the tome (or other items that increase STR) works for percentile strength? Does it change it to 19, or move it up to the next "bracket"? In my recent IWD run it just moved it up one bracket untill you were 18/00 after which it moved to 19.
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Bookwyrm627: The BG1 tome jumps it straight from 18 to 19. No muss, no fuss. It does come rather late in BG1 though.
I think you have to go back to AD&D version 2 to have a magical boost to strength only affect the percentage bracket.
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Bookwyrm627: It would be easy enough to verify though: just make a human with 18 str and dual class them right at the start of the game.
Dualclass requires to be level 2.
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ZFR: Out of curiosity, do you remember how the tome (or other items that increase STR) works for percentile strength? Does it change it to 19, or move it up to the next "bracket"? In my recent IWD run it just moved it up one bracket untill you were 18/00 after which it moved to 19.
Yes the tome increases it to Strength 19.

Thats why I never care much about the xx in 18/xx when I play BG.

It will be 19 in the end either way.

For classes that dont get percentile strength it doesnt matter. You only get one attack per round.
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Bookwyrm627: It would be easy enough to verify though: just make a human with 18 str and dual class them right at the start of the game.
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Geromino: Dualclass requires to be level 2.
Bookwyrm627 suggested this back in 2019. I suspect OP has run the test by now, or decided not to bother. Regardless, the suggestion could be read as dual classing "as soon as possible" (i.e. at level 2), or to be that it be tested in Baldur's Gate 2, where the starting level would be high enough. Though OP specified explicitly BG1 for the question, the mechanics ought to be the same, so a basic test in BG2 should be valid for BG1.
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Geromino: Yes the tome increases it to Strength 19.
Bookwyrm627 confirmed this back in 2019, too.
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Geromino: For classes that dont get percentile strength it doesnt matter. You only get one attack per round.
All classes benefit from the improved THAC0 and increased damage from higher strength. Higher attacks per round provides a bigger benefit from the bonus strength, but even non-fighters hit harder with the damage bonus from strength.