Posted January 31, 2015
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Hickory
Almost human
Registered: Dec 2010
From United Kingdom
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RyaReisender
New User
Registered: Mar 2012
From Germany
Posted February 01, 2015
Nope not really, I'm 30. But I never enjoyed reading much.
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Hickory
Almost human
Registered: Dec 2010
From United Kingdom
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Madgriffin
New User
Registered: Oct 2012
From Canada
Posted February 03, 2015
The answer to this: none of them.
Neverwinter night's 2 and Planescape: torment are the best RPG around that uses BG's engine.
Now, if I must ABSOLUTELY choose between Icewind Dale and Baldur's Gate... Well, my heart goes to Baldur's Gate.
As said before, less linear, more roleplay. But what most posts seemed to forgot entirely, is the possiblity, in BG 1 & 2, to play an evil caracter.
With an evil agenda on its own. With an evil-oriented ending. With evil-related dialogue options which are completely different from the good- or neutral-aligned. With evil-related powers gained. With evil cutscenes.
Playing an evil caracter is harder, especially since most companions (minions?) you pick are good or neutral. Most, but not all - in both BG1 ang BG2, you can create a balanced party of evil-only caracters - and it's super fun, and super different.
Try it. Play an evil caracter in Icewind dale? Pfffttt. The only thing that changes are a couple dialogues lines oriented toward mercenary attitude - which is quite poor, compared to what BG 1 & 2 have to offer.
After that, try an evil caracter in neverwinter night 2: mask of the betrayer expansion, devourer-oriented. It's even more epic.
Neverwinter night's 2 and Planescape: torment are the best RPG around that uses BG's engine.
Now, if I must ABSOLUTELY choose between Icewind Dale and Baldur's Gate... Well, my heart goes to Baldur's Gate.
As said before, less linear, more roleplay. But what most posts seemed to forgot entirely, is the possiblity, in BG 1 & 2, to play an evil caracter.
With an evil agenda on its own. With an evil-oriented ending. With evil-related dialogue options which are completely different from the good- or neutral-aligned. With evil-related powers gained. With evil cutscenes.
Playing an evil caracter is harder, especially since most companions (minions?) you pick are good or neutral. Most, but not all - in both BG1 ang BG2, you can create a balanced party of evil-only caracters - and it's super fun, and super different.
Try it. Play an evil caracter in Icewind dale? Pfffttt. The only thing that changes are a couple dialogues lines oriented toward mercenary attitude - which is quite poor, compared to what BG 1 & 2 have to offer.
After that, try an evil caracter in neverwinter night 2: mask of the betrayer expansion, devourer-oriented. It's even more epic.
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spektroskopista
New User
Registered: Oct 2013
From Poland
Posted February 05, 2015
I like Baldur's Gate a bit more. It's more RPGy, while Icewind Dale is more action RPGy. They focus on different things, and Baldur's Gate just scratches my itch just a tiny bit better. But I enjoyed both series.
There might be a nostalgia component - I played all these games within year or two of their release, but BG1 was the first of them.
I remember that I hated it - my characters were weaklings dying in every fight. But then I spend around 10 hours playing it nevertheless - still old good times. Boxes, CDs, pocket money (small at that). I just felt that I must try, because I've spent a fair amount of cash, and besides friends in school enjoyed this game.
After above said ten hours I got some feeling about mechanics of the game, I knew that sometimes it's better to run and so on. No internet then so no walk-troughs or guides. Figuring all by myself. And then I got completely sucked in.
Icewind Dale was simpler now that I knew engine, and it was easier, so maybe there's no component of hating it at first. It wasn't as much story driven and was more linear too. And I don't like linear that much.
There's at least one game missing and that's Planescape:Torment. It's even more story driven that BG, and it's so different that I can't compare them. I love both Baldur's Gate series and Torment but that's just asking if I like raspberries or pears more. Depends on day.
Now I remember that I haven't beaten IWD2. I got to last fight but wasn't strong enough. I must finish it one of these days.
There might be a nostalgia component - I played all these games within year or two of their release, but BG1 was the first of them.
I remember that I hated it - my characters were weaklings dying in every fight. But then I spend around 10 hours playing it nevertheless - still old good times. Boxes, CDs, pocket money (small at that). I just felt that I must try, because I've spent a fair amount of cash, and besides friends in school enjoyed this game.
After above said ten hours I got some feeling about mechanics of the game, I knew that sometimes it's better to run and so on. No internet then so no walk-troughs or guides. Figuring all by myself. And then I got completely sucked in.
Icewind Dale was simpler now that I knew engine, and it was easier, so maybe there's no component of hating it at first. It wasn't as much story driven and was more linear too. And I don't like linear that much.
There's at least one game missing and that's Planescape:Torment. It's even more story driven that BG, and it's so different that I can't compare them. I love both Baldur's Gate series and Torment but that's just asking if I like raspberries or pears more. Depends on day.
Now I remember that I haven't beaten IWD2. I got to last fight but wasn't strong enough. I must finish it one of these days.
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HEF2011
M.A.X. Cmdr.
Registered: Jan 2013
From United States
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IwubCheeze
I iz smurt, DUR!
Registered: Apr 2013
From China, People's Republic of
Posted February 14, 2015
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I remember that I hated it - my characters were weaklings dying in every fight. But then I spend around 10 hours playing it nevertheless - still old good times. Boxes, CDs, pocket money (small at that). I just felt that I must try, because I've spent a fair amount of cash, and besides friends in school enjoyed this game.
![avatar](http://images.gog.com/85238c5442d71488fea1397151503e6ffda9cc4e82d7018bf558557f59628c80_avm.jpg)
Icewind Dale was simpler now that I knew engine, and it was easier, so maybe there's no component of hating it at first. It wasn't as much story driven and was more linear too. And I don't like linear that much.
One thing you can do when the final fight starts is use a scroll of "Protection from Magic" on Isair and just start hammering him. He goes down pretty quick, even with a gimped party :D
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holidaygnome
peace
Registered: Dec 2013
From Djibouti
Posted February 15, 2015
I really need to start reading these forums more with all the good comments and information.
I had always thought Icewind Dale wouldn't be my type of game (while BG definitely is) but reading thru this thread, I've completely changed my mind and will be getting it next time it goes on sale.
Lots of passion in this thread! Thanks to everyone who commented here.
I had always thought Icewind Dale wouldn't be my type of game (while BG definitely is) but reading thru this thread, I've completely changed my mind and will be getting it next time it goes on sale.
Lots of passion in this thread! Thanks to everyone who commented here.
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spektroskopista
New User
Registered: Oct 2013
From Poland
Posted February 15, 2015
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Thanks for advice, but I lost my saves ages ago, and I have to replay from scratch.
Besides this is one of problems I got starting with BG1. In my play-troughs I stuck with default team that is my mage, Imoen, Jaheira and Khalid, Minsc and Dynaheir. No cleric here. Jaheira is druid, but this does not give her full set of clerical magic. My knowledge of clerical magic was lacking. I later learned how useful can it be, but it was quite late in the process.
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IwubCheeze
I iz smurt, DUR!
Registered: Apr 2013
From China, People's Republic of
Posted February 16, 2015
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted February 23, 2015
Baldur's Gate: Boring overall. No good story really, gameplay is meh, you are restricted to quite low level spells throughout the game IIRC (keep casting those low level healing spells to get HP back up).
Baldur's Gate 2: Much more engaging that the first BG, interesting characters, better story etc. My main complaint is how many of the encounters are of the rock-paper-scissors variety. If you didn't happen to have exactly the right protective spells, equipment etc. on, you'd be done for.
I recall having that problem especially with some demi-liches, but e.g. vampires were quite irritating too. If I faced vampires, I usually needed to reload the game, rearrange the spells (to get some "anti-vampiric" spells), and retry. It became more tedious than fun. Selection of spells was much more interesting in BG2 than in BG, as you had access to higher level spells now.
Dragons were pretty interesting adversaries. I had massive problems with the first dragon encounter (I was finally able to beat it by sheer luck, when I retracted into a small room and he teleported himself into there too, getting stuck to the furniture or something. So I just kept hitting him with arrows and spells until he was dead). I got so much more powerful with that encounter and good equipment too that the rest of the dragon encounters were quite easy IIRC.
In BG2, Minsc was able to crack me up several times with his "insightful" comments, more so than in BG1 with its simple "Go for the eyes, Boo!" yelps over and over again. Minsc was a bit meh in BG1, but hilarious in BG2.
Icewind Dale: I think I enjoyed it the most overall. It is a simpler game than BG2 and not much of a story (then again I felt the same about the first BG), but combat is more fulfilling, and none of that rock/papers/scissors crap either. The challenge in IWD became more of trying to control hordes of monsters, rather than one stupid demi-lich having some instant-death spell and you being unlucky enough to get hit by it.
I also liked the spells in IWD, I really liked casting some area damage druid and mage spells at incoming enemies.
Icewind Dale 2: Yet to play it properly. I'm still stuck in trying to make a "perfect" party. I thought I had it figured out based on the IWD party, but the ruleset seems quite different so I don't understand the importance of many skills or attributes.
Baldur's Gate 2: Much more engaging that the first BG, interesting characters, better story etc. My main complaint is how many of the encounters are of the rock-paper-scissors variety. If you didn't happen to have exactly the right protective spells, equipment etc. on, you'd be done for.
I recall having that problem especially with some demi-liches, but e.g. vampires were quite irritating too. If I faced vampires, I usually needed to reload the game, rearrange the spells (to get some "anti-vampiric" spells), and retry. It became more tedious than fun. Selection of spells was much more interesting in BG2 than in BG, as you had access to higher level spells now.
Dragons were pretty interesting adversaries. I had massive problems with the first dragon encounter (I was finally able to beat it by sheer luck, when I retracted into a small room and he teleported himself into there too, getting stuck to the furniture or something. So I just kept hitting him with arrows and spells until he was dead). I got so much more powerful with that encounter and good equipment too that the rest of the dragon encounters were quite easy IIRC.
In BG2, Minsc was able to crack me up several times with his "insightful" comments, more so than in BG1 with its simple "Go for the eyes, Boo!" yelps over and over again. Minsc was a bit meh in BG1, but hilarious in BG2.
Icewind Dale: I think I enjoyed it the most overall. It is a simpler game than BG2 and not much of a story (then again I felt the same about the first BG), but combat is more fulfilling, and none of that rock/papers/scissors crap either. The challenge in IWD became more of trying to control hordes of monsters, rather than one stupid demi-lich having some instant-death spell and you being unlucky enough to get hit by it.
I also liked the spells in IWD, I really liked casting some area damage druid and mage spells at incoming enemies.
Icewind Dale 2: Yet to play it properly. I'm still stuck in trying to make a "perfect" party. I thought I had it figured out based on the IWD party, but the ruleset seems quite different so I don't understand the importance of many skills or attributes.
Post edited February 23, 2015 by timppu
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frostytaz
New User
Registered: Jun 2013
From Ireland
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HEF2011
M.A.X. Cmdr.
Registered: Jan 2013
From United States
Posted May 20, 2015
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I loved BG2 and both IWDs too, but Baldur's Gate was epic for me because it opened my eyes to what RPGs could be, and as the scales fell away, I was hooked to the genre ever after. If i had come across IWD first however, I may have needed more substance to get to the same place as fast.
:)
Post edited May 20, 2015 by HEF2011
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JLH
New Muser
Registered: Nov 2011
From United States
Posted May 27, 2015
prefer Baldur's gate. and although bg2 is a more robust game bg1 is still awesome. it's a great balance of combat and story.
iwd1 is mostly combat. it's a grind but the music is amazing. I enjoyed the environment but man it's too much of a grind and walking back and forth if you're a loot hoarder is a pain.
iwd2 was more like bg games with balance. the combat is the best here imo. some of the boss battles were a blast with how the map was set up. I think they thought more about map layout in regards to strategic combat here. but the puzzles in the forest, jungle and MORE were just too ridiculous for me. I'm still in awe of people getting past certain parts without a walkthrough. for this reason I will never play iwd2 again and never recommend it.
iwd1 is mostly combat. it's a grind but the music is amazing. I enjoyed the environment but man it's too much of a grind and walking back and forth if you're a loot hoarder is a pain.
iwd2 was more like bg games with balance. the combat is the best here imo. some of the boss battles were a blast with how the map was set up. I think they thought more about map layout in regards to strategic combat here. but the puzzles in the forest, jungle and MORE were just too ridiculous for me. I'm still in awe of people getting past certain parts without a walkthrough. for this reason I will never play iwd2 again and never recommend it.
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IwubCheeze
I iz smurt, DUR!
Registered: Apr 2013
From China, People's Republic of
Posted May 27, 2015
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Regarding the ice temple battle squares, to this day, I still wonder how the idea of making the player go through 250 1v1 fights for loot even got past the brainstorming stage. Like......just...........how?