Posted September 30, 2013
Take a look a this thread:
http://forum.baldursgate.com/discussion/comment/363593
Scroll to the end
The next beta patch of EE unhardcoded races, and tweakpack already has an EE exclusive mod added to it in v14 that would allow you to remove all race class restrictions.
Want to play a multiclass human? You can.
Want to play a paladin half-orc? Enjoy yourself.
Necromancer Gnome? Be my guest.
All it requires is BGEE and installing the tweakpack
This kind of communication and cooperation is possible with EE where the source code is available and actively developed.
Modders aren't flocking to EE because they are being corrupted by the lure of lucre. They are being enticed by these kind of changes to the engine that make modding things that were previously impossible to mod, now possible to mod.
http://forum.baldursgate.com/discussion/comment/363593
Scroll to the end
The next beta patch of EE unhardcoded races, and tweakpack already has an EE exclusive mod added to it in v14 that would allow you to remove all race class restrictions.
Want to play a multiclass human? You can.
Want to play a paladin half-orc? Enjoy yourself.
Necromancer Gnome? Be my guest.
All it requires is BGEE and installing the tweakpack
This kind of communication and cooperation is possible with EE where the source code is available and actively developed.
Modders aren't flocking to EE because they are being corrupted by the lure of lucre. They are being enticed by these kind of changes to the engine that make modding things that were previously impossible to mod, now possible to mod.
Post edited September 30, 2013 by taltamir