@Hickory: Look, ONE dialogue in an entire game does not constitute an "agenda". If there really was an agenda, you'd be seeing it at every single turn, jammed into every single conversation. I'm well aware of the Amber Scott interview, and yes, I actually agree with most of you that her opinion about Safana and Jaheira being "sexist" against women is incorrect. (Yes, you could consider them stereotypes, but ALL of the BG1 companions were essentially stereotypes. Playing stereotypes like the sly thief or the big dumb barbarian from the North is part of what the fun of D&D is all about!) Again, this was ONE conversation that I suspect most players would never even have encountered. (Assuming that we have equal ratios of male and female Bhaalspawns, and then further only if they choose never to take a particular NPC in their party when the opportunity presented itself.) So yes, now that I'm aware of the existence of this conversation, I completely agree that it's a terrible bit of writing that could have been done much better. But I honestly feel like a lot of the hate being piled on Siege of Dragonspear and Beamdog here is irrationally harsh, like people are determined to build up the game and the devs as "monsters to hate".
No game is going to be perfect, and you're well within your rights to complain to the devs about material that you find objectionable or out of place, but let's not devolve to the point where we tear down everybody and everything because of one thing we don't like about them. Mel Gibson is a racist keghole of a person, but that doesn't mean that I can't still enjoy some of his movies and appreciate them for the parts that are enjoyable. Dismissing everything I say as "apologist nonsense" is part of the reason why everything is so polarized nowadays and people can't seem to come to consensus on anything anymore.
@Stig: That's my point. From what I could see during my playthrough, SoD's writers did far better writing via scene descriptions and item descriptions than their actual dialogue for characters. While I never encountered anything as terrible as that Voghiln screenshot you showed me, most of the companion dialogues in SoD were largely forgettable though. There were characters and dialogues that I thought were excellently written, but I have no idea who was the actual writer who wrote for them.
Bookwyrm627: I am curious: how do you think Voghiln should have addressed you? I don't know anything about his personality/past/character, and him opening up with that line speaks of a dwarf who is gruff, tough, and doesn't really care about the feelings of others (something of a stereotype), though he doesn't have any particular malice, either.
To be honest, I think they could have scrapped the alternate greeting altogether and just go with "Ho, <CHARNAME!>" that they used for the male protagonist. He definitely WOULD know your name by that point, even if only by reputation (you're one of the top military "attaches" sent from Baldur's Gate by this point, and since everybody from the Balduran encampment would know of you, word of who you are would spread quickly) and you can just work in the word "wench" as part of his romance dialogues, including a whole section where you could go, "Why do you keep calling me "wench", Voghiln?" and from there we can have branching dialogues where you can either choose to get offended, flirt back, or find out that it's just the way Voghiln calls all women, because that's how he was raised.
Voghiln himself is the stereotypical hard-drinking, hard-womanizing bard (except he's also a Viking), so you can see my earlier point about how just about every single character in the BG series started as a stereotype at some point. Much like Safana though, he doesn't appear to mean any malice through his flirting and promiscuity. He likes what he likes, and if you would like to join him in what he likes, good fun all around! (In fact, he and Safana can hook up in SoD depending on several variables.)