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Returning after a year or so to play and in some fights I'm just getting obliterated.

Namely these gnolls at the entrance of the cave in the north of the first map.

And here I thought I would have a good group.
you waked into a trap... next time change something and the fight will not be as hard

by the 10th time you will wonder what people are worried about... its simple [at that point] try honour mode
When in doubt, fighter it up. They are basically the strongest class.
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J Lo: When in doubt, fighter it up. They are basically the strongest class.
Indeed. Karlach or Lae'zel are pretty unstoppable if they get a good two-hander. I like to help the mind flayer kill that demon commander on the nautiloid and take his flaming sword. That lasts until I can use command: drop on the gith commander with the dragon and try to get his sword, which has taken me most of the way through act 2 on my most recent playthrough.
Yes I always get that sword on the Nautilord, too.

I usually put the game on easy for that fight though otherwise it can turn into a reloadfest.
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Geromino: Yes I always get that sword on the Nautilord, too.

I usually put the game on easy for that fight though otherwise it can turn into a reloadfest.
I haven't had that problem... sometimes it doesn't work out, but usually I can run one person up toward the console, and leave two behind to bang on the commander. It gets tight, he frequently goes down just as those other two cambions show up... but then the third person just hits the console and we're done.
Yeah it usually works out on balanced.

But on easy it almost always works.

Namely on easy one of the two "Command: Drop" that Shadowheart can cast really always worked out. Usually the first one.
Post edited August 19, 2024 by Geromino
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Geromino: Returning after a year or so to play and in some fights I'm just getting obliterated.
Namely these gnolls at the entrance of the cave in the north of the first map.
BG3 is like high-school math. We don't need that level of math in our everyday life, so it's very hard to anyone who doesn't have high-school education. However, once we have mastered it in school or via self study, it will be an easy subject for the rest of our life. Even if we may forget much of it later, it's not hard to pick it up again.


BG3 is very complicated, which makes it a hardest-to-play game to anyone who does not know much about it. Gameplay is a learning process. However, the game becomes easier and easier, once you know more and more. With enough knowledge, this is an easy and fun game to everyone. Larian added the Honor + custom modes nearly 4 months after the game was officially released. Without a higher difficulty mode, as Larian obviously understands, the game would have become less of a challenge within just 10 weeks or so and would have had much less replay value.


As for the tadpoled Gnoll leader and his big gang, it is fair for them to wipe out a small player party. Here, what matters is not your individual party members (unless you go solo or play in a very easy mode). What matters is your tactics. As Larian made it clear, entire Act 1 serves as a tutorial. This is one of the places where Larian gently nudges the player to pay more attention to tactics. No matter what class you are and which companions are with you, good tactics will enable you to prey on these preying monsters for XP and another magic worm.
Nobody here complained about BG3 being too complicated.
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Geromino: Nobody here complained about BG3 being too complicated.
I think the implication in that reply is if you think it's too hard, you probably don't understand all the mechanics.
Mostly he insulted me that I'm an idiot, so I insulted him back by providing evidence that he's an idiot, and since he is a dummy, that was trivial to do.
Btw did the easy trick to first do the goblin camp then return.

Guess what, on level 5 this is a rather trivial encounter.

My Barbarian (Bear) could kill now two instead of one adds per round (well I guess D&D5 calls rounds turns now). Also before I for some reason couldnt rage ? It worked now.

My Shadowheart (respecced to Life) first used her ability to max her healing spells, and she already had all the uber items that give you all kinds of bonuses if she heals you, and she had Mitharas boots so in the second round she did a Bless on everyone but Gale and thats a concentration spell.

Gale did first this Misty Step from an item to get to the high ground and then he used Hypnotic Pattern. Dont think he or Astarion did much that mattered after this.

Basically I ran into the fight without a plan and slaughtered them, lol. Even saved the dude you're supposed to save, easy.

The power increase between levels in D&D5 is just astonishing. It was not this extreme in AD&D or D&D3.
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Geromino: Nobody here complained about BG3 being too complicated.
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mathaetaes: I think the implication in that reply is if you think it's too hard, you probably don't understand all the mechanics.
You are absolutely right.

The OP felt the game hard primarily due to the complexity of this game and for not knowing what to do to win a fight without a party wipe.


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Back to the fight with that group of Gnolls:

Here are two ways to *trivialize* that fight:

1) If you are not shy of talking: Talk to the Gnoll leader, The Flind, and force her to do all the fighting on your behalf. And she will do everything as you command, including killing herself. You win the fight with no shots fired.

2) If you don't want to talk at all: Split your party and send one party member via the low-level cave entrance into the cave, disarm or otherwise pass two traps, and get close to the trapped Zhent agents. One of the agents will ask that party member for help. You agree. And a fight starts right away. Now, you have 2 Zhent agents + 1 party member inside the cave. You have 3 other party members outside the cave - right behind the rear of the group of 1 + 5 = 6 enemies. This is a 6v6 fight. Among all 6 enemies, only their leader is strong. You surely can win such an easy fight. You can *optionally* let Rugan die in fighting The Flind, saving you time/trouble later (meaning: don't be a hero, don't be on the front line, make sure she live long enough to kill Rugan).
Yes I'm aware I've beaten that fight with a level 3 group on hard difficulty (what was it called again).

Its a very weird idea and it doesnt always trigger, because for some reason there isnt always a surprise round.

The real challenge was actually how to steal the chest afterwards because you get an awesome reward if you do that.
i don't steal the chest per say but return it for a nice reward and better buying options... then kill everyone and take it back

i'm evil, not dum