J Lo: The game has a slightly warmer colour palette - but I'm on a tropical beach, so that's to be expected. It's still pretty far away from an animated look like we'd see in the Warcraft games, or some Nintendo titles.
alcaray: Did anyone play the Hairbrained Schemes Shadowrun games? I always thought their character art was way too cartoony. I like to disappear into the made up world when I play RPGs. Grittier and more realistic art helps achieve that. However, i do not feel that the BG3 art fails to be realistic at all. Quite happy with it. When I compare it to what's available in 10 years maybe I will feel a little less happy about it. But right now, this is really pretty good.
I played a bunch of shadowrun games.... I don't know if they were Hairbrained Schemes. I had no issue with the art, and frankly I loved the idea of a modern-era fantasy setting. It didn't seem cartoonish to me at all.
Honestly, the divinity games seem more cartoonish and lighthearted than the shadowrun games I played. I feel like BG3 splits the difference - more serious, more realistic, but still uses bright colors so it doesn't feel so dark.
As far as BG games go, I think it fits pretty well... but I'm still working through the EA content (again). I'm happy that they changed up some core things to keep EA interesting (it took me a bit to get there, but now that I've disproven a few assumptions I had from EA, the game is engaging again).
One thing I really liked about the original BG was that it really did feel like you're starting from scratch, and progression mattered. Like, having to run and hide from mobs to survive made the original BG way more realistic... probably more realistic than any other RPG I've played. That said, when I first played it as a little kid, I got quickly frustrated with getting my arse kicked and gave up, and didn't replay it until literally 25 years later, so maybe it wasn't a great choice.
As for the OP's idea that this is D:BG - the artists are the same, so you're undoubtedly going to have a similar feel... but the game world story is wildly different, as are the underlying mechanics. I disagree that this seems like another divinity game.