More notes:
When loading a save and opening the secret door my Player.log adds the following:
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Ruins.Patifon_2(Clone)).
(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 510)
Unloading 9083 unused Assets to reduce memory usage. Loaded Objects now: 24324.
Total: 16.755669 ms (FindLiveObjects: 2.577145 ms CreateObjectMapping: 1.253629 ms MarkObjects: 10.215142 ms DeleteObjects: 2.709497 ms)
Drop
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
SECRET_ROOM
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
And then loading the other save, kicking the robot, dying and then it returning to the main menu adds:
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
The AnimationClip 'Generator_Rotor_Move' used by the Animation component 'DiselGenerator' must be marked as Legacy.
(Filename: C:\buildslave\unity\build\Modules/Animation/Animation.cpp Line: 2029)
Default clip could not be found in attached animations list.
(Filename: C:\buildslave\unity\build\Modules/Animation/Animation.cpp Line: 402)
Unloading 4521 unused Assets to reduce memory usage. Loaded Objects now: 13310.
Total: 13.191902 ms (FindLiveObjects: 1.186045 ms CreateObjectMapping: 0.339711 ms MarkObjects: 6.054641 ms DeleteObjects: 5.611250 ms)
ROBOT_DEAD
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
UnloadTime: 11.867362 ms
Unloading 1225 unused Assets to reduce memory usage. Loaded Objects now: 8779.
Total: 11.971041 ms (FindLiveObjects: 1.220861 ms CreateObjectMapping: 0.144896 ms MarkObjects: 6.346736 ms DeleteObjects: 4.258037 ms)
EARLY_ACCESS_1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
EARLY_ACCESS_1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)