Posted February 06, 2019
Hi Game developers ,
I was a real fan of Fall out tactics after i palyed this game for a few weeks i think it could better,
This game is not as compliacted and indepth as Fallout tactics options and items - however i find this to be fine since its set in 1980's
First and foremost its a promising game - so i giving my two cents worth of opinons , hoping you guys can explore on it
1. A radiation level meter - on the dashboard when travelling on the map - it really sucks when you enter an area and dont know how radiated it is - i find it a pesky chore to find suddenly your character is radiated and now you in need of a cure ( Maybe a item to buy or find - should be plaenty due to a nuke fall out)
2. Include a craftable radiation suite - for entering areas of high radiation
3.I did not see an option to pick locks for locked boxes or lockers - i guess its automatically depends on your current skill to be able to open a locked box - i think you should have an option to pick locks - no matter what skill you have - ultimately the succss rate will depend on luck and lock picking skill
4.NPC joining - we should have full control of thier gear equipped and thier actions during combat - of course you can add an auto combat AI if players are too lazy to control and let the computer do it for them during combat
So far i think these lillte details couls make the game better.
Give me your comments - maybe one day it could be availabe as an update or expansion..
Thanks
I was a real fan of Fall out tactics after i palyed this game for a few weeks i think it could better,
This game is not as compliacted and indepth as Fallout tactics options and items - however i find this to be fine since its set in 1980's
First and foremost its a promising game - so i giving my two cents worth of opinons , hoping you guys can explore on it
1. A radiation level meter - on the dashboard when travelling on the map - it really sucks when you enter an area and dont know how radiated it is - i find it a pesky chore to find suddenly your character is radiated and now you in need of a cure ( Maybe a item to buy or find - should be plaenty due to a nuke fall out)
2. Include a craftable radiation suite - for entering areas of high radiation
3.I did not see an option to pick locks for locked boxes or lockers - i guess its automatically depends on your current skill to be able to open a locked box - i think you should have an option to pick locks - no matter what skill you have - ultimately the succss rate will depend on luck and lock picking skill
4.NPC joining - we should have full control of thier gear equipped and thier actions during combat - of course you can add an auto combat AI if players are too lazy to control and let the computer do it for them during combat
So far i think these lillte details couls make the game better.
Give me your comments - maybe one day it could be availabe as an update or expansion..
Thanks