Posted February 04, 2014
Cyborgt: I don't know about the rest of the towns but BR's inn doesn't seem that much closer than the on in SH. It's also only that close if you're arriving by foot (or I assume teleport) so if you're using the train it isn't that convenient. I haven't bothered to leave anything there so far because it looks like it's in a bit of an awkward location, but I haven't exactly tested whether getting in/out of there by foot is a problem.
So far I'm liking the SH chest the most for its location on the map but it can be a bit of a pain pathing around the river sometimes. I just hope there's somewhere better in the rest of the game because it's certainly not a GREAT place to have to return to for storage.
TwoHandedSword: Yes, Black Root is far and away the most convenient by both foot and spell. From the midgame on, unless you're playing a techie you want Teleportation, if for no other reason than hoofing it becomes more and more annoying. (Waypoints and spiders and Kites, oh my! :p) So far I'm liking the SH chest the most for its location on the map but it can be a bit of a pain pathing around the river sometimes. I just hope there's somewhere better in the rest of the game because it's certainly not a GREAT place to have to return to for storage.
And speaking of annoying, that train station ticket vendor dialog gets real old real fast. That's reason #1 never to use the train unless you absolutely have to. Here are a few more:
2) No dogs (or animal familiars) allowed.
3) If you don't walk from Tarant to Ashbury at least once, you won't uncover the "secret" Forbidden Pit with the small pile of treasure.
4) For all three cities, it drops you off in an inconvenient part of town (as you yourself pointed out).
5) It costs 75 coins per passenger, every time. If you have five or six followers, that's a helluva hit. (In fairness, high Persuasion can lower this price, however.)
Back on topic, if you are a techie the Tarant warehouse is probably the way to go: it's convenient to the subway, and there are multiple containers available. (Protip: apparently some of them respawn; best to test them first. The one outside the main warehouse door is the only one I've ever used.)
While I didn't keep the progress from that run, I did try taking the train to Tarant and I'd have to agree that the dialogue is a pain. Do tech players really have to put up with the entirety of it every time they use the train? At least a mage can just say they have a strong aptitude and get past most of it. Then again, I guess a techie could do that too if he really wanted to.
The first time I went through that dialogue was ridiculous. First they ask if anyone is an elf (which I found odd since saying yes didn't stop them from asking more questions.) Then they ask for age which I gave as 100-200, then they ask for aptitude which I gave as moderate (I figured 60 would be moderate,) etc. etc. until finally she told me to go to first class. I go to the conductor and he tells me my magic is too strong so I have to go to the mage's caboose. I couldn't help but wonder what the point of the entire conversation was if they had a watch that would just tell them whether someone was allowed to ride first class...
I ran into an even weirder issue in Tarant when trying to use the subway though. It let me use the one by the train station to get to the commercial area but it wouldn't let me use that one to go back. Apparently the commercial district's subway trains are more sensitive than the ones coming from the train station...