Posted August 05, 2014
I never argue that magic melee is the only build which can do ridiculously well, and my faq specifically notes what is good for mages, fighters, and gunslingers, among others.
Not to mention, the most important part of the faq:
Note that the most important part of Arcanum is that you can get through the game with ANY PLAYSTYLE, and a hero of almost every type can do extremely well in battle using the right tactics, items, and so on. SO DON'T BE AFRAID TO PLAY A CRAZY HERO! You will be so pleasantly surprised. This faq is not for placing fun limitations on heroes however, but rather is intended for optimization.
I'm always sad that when these discussions come up, no one else points out that a chemist can make the elixir of hypnotic suggestion. It acts as mind control of the target and I believe cannot be resisted.
Not to mention, the most important part of the faq:
Note that the most important part of Arcanum is that you can get through the game with ANY PLAYSTYLE, and a hero of almost every type can do extremely well in battle using the right tactics, items, and so on. SO DON'T BE AFRAID TO PLAY A CRAZY HERO! You will be so pleasantly surprised. This faq is not for placing fun limitations on heroes however, but rather is intended for optimization.
I'm always sad that when these discussions come up, no one else points out that a chemist can make the elixir of hypnotic suggestion. It acts as mind control of the target and I believe cannot be resisted.