It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I was so excited to play this game again after playing it when it originally came out, however I have run into a bit of a snag getting it to run properly. The main issue I'm trying to resolve is a an inconsistent stutter/slowdown that wont seem to go away.

There was another post here about forcing the game to run at a certain fps by creating a config in the appdata folder which I tried but to no apparent success. Also the game options will not save the "high res" graphic option, which isn't a deal breaker but it would be nice to have it looking as good as it can since i don't think this game would tax a cellphone much less my rig, heh.

Anyway, if anyone has found a way to fix this persistent stutter, I would be most appreciative. Thanks in advance.
avatar
raffermon: I was so excited to play this game again after playing it when it originally came out, however I have run into a bit of a snag getting it to run properly. The main issue I'm trying to resolve is a an inconsistent stutter/slowdown that wont seem to go away.

There was another post here about forcing the game to run at a certain fps by creating a config in the appdata folder which I tried but to no apparent success. Also the game options will not save the "high res" graphic option, which isn't a deal breaker but it would be nice to have it looking as good as it can since i don't think this game would tax a cellphone much less my rig, heh.

Anyway, if anyone has found a way to fix this persistent stutter, I would be most appreciative. Thanks in advance.
I tried this http://hotfile.com/dl/133872392/37d8ce9/atioglxx.rar.html?lang=it

it's a dll that you have to copy in the game main folder. It allows ATi based VGAs to properly render some aspects of the quake engine.
It solved my problems =)
Post edited March 18, 2012 by Sigio
The High-Res Mode is locked at a resolution of 1280x960, so if your monitor can't display that...
avatar
raffermon: I was so excited to play this game again after playing it when it originally came out, however I have run into a bit of a snag getting it to run properly. The main issue I'm trying to resolve is a an inconsistent stutter/slowdown that wont seem to go away.

There was another post here about forcing the game to run at a certain fps by creating a config in the appdata folder which I tried but to no apparent success. Also the game options will not save the "high res" graphic option, which isn't a deal breaker but it would be nice to have it looking as good as it can since i don't think this game would tax a cellphone much less my rig, heh.

Anyway, if anyone has found a way to fix this persistent stutter, I would be most appreciative. Thanks in advance.
I couldn't fix the stuttering until I installed the game inside a Win XP Virtual Machine using Virtual Box. You need to follow these directions to enable 3d acceleration:

[url=]http://www.dedoimedo.com/computers/virtualization-3d-support-virtualbox.html[/url]

It's interesting to note that when I imported my save into the VM, I had the same stuttering issue as I experienced in windows 7. It must be something in those configs. In any event the progress I made was minimal and I can enjoy the game stutter free without any sound issues.
I also had stuttering, but the problem was that the game is set up to use one CPU core only. I've set affinity of anox.exe to use all CPU cores, now works perfectly. I don't know how to set this to permanent though.
Post edited April 06, 2012 by SzFeri82
avatar
SzFeri82: I also had stuttering, but the problem was that the game is set up to use one CPU core only. I've set affinity of anox.exe to use all CPU cores, now works perfectly. I don't know how to set this to permanent though.
Honestly I would like to know how to do this myself since the game runs slower for me running on one core but when I set it to run on all my cores it runs as smooth as silk and the only permante solution I know to change core affinity or mask cores only works for setting it to run on a single core or a specific core and not the reverse.
There is a config util in the anachronox folder where you can setup your graphics card and a whole bunch of settings for resolution etc.
Maybe you can look into that? I don't remember the exact name, but it is shipped with the GOG release and should be there :)
avatar
DCT: or mask cores only works for setting it to run on a single core or a specific core and not the reverse.
I've tried a little tool that you can set up from the command line and you can fix with that, but I found it would be too much of an effort to set it up, so I was like: "fuck that"
I assume it is possible to give more cores to a program by setting some hexadecimal numbers in the command.

http://www.robpol86.com/index.php/ImageCFG

Anyway try it out and let us know if it's working.
Post edited April 10, 2012 by SzFeri82
avatar
DCT: or mask cores only works for setting it to run on a single core or a specific core and not the reverse.
avatar
SzFeri82: I've seen a little tool that you can run from the command line and you can fix with that, but I found it would be too much of an effort to set it up, so I was like, f*ck that.

http://www.overclockers.com/forums/archive/index.php/t-460283.html
Thanks for the attempt but sadly that still only works for permanently setting a .exe to one core and not resetting a .exe to run on all cores. Seems no one thought anyone would need to ever reverse that process.
avatar
SzFeri82: I've seen a little tool that you can run from the command line and you can fix with that, but I found it would be too much of an effort to set it up, so I was like, f*ck that.

http://www.overclockers.com/forums/archive/index.php/t-460283.html
avatar
DCT: Thanks for the attempt but sadly that still only works for permanently setting a .exe to one core and not resetting a .exe to run on all cores. Seems no one thought anyone would need to ever reverse that process.
Hey you still answered for my older unedited comment, are you sure you tried this? http://www.robpol86.com/index.php/ImageCFG

In the instructions it says:
"0x0f = 15 = CPU0, CPU1, CPU2, and CPU3 (1+2+4+8 = 15) "
So I guess you can set up your chosen cores, no?

So I assume in the case of a 4 core CPU:

imagecfg -a 0x15 "D:\gog.com\anachronox\anox.exe
Post edited April 10, 2012 by SzFeri82
avatar
DCT: Thanks for the attempt but sadly that still only works for permanently setting a .exe to one core and not resetting a .exe to run on all cores. Seems no one thought anyone would need to ever reverse that process.
avatar
SzFeri82: Hey you still answered for my older unedited comment, are you sure you tried this? http://www.robpol86.com/index.php/ImageCFG

In the instructions it says:
"0x0f = 15 = CPU0, CPU1, CPU2, and CPU3 (1+2+4+8 = 15) "
So I guess you can set up your chosen cores, no?
So I assume:

imagecfg -a 0x15 "C:\gog.com\anachronox.anox.exe
Tried that too all that does is mask cpu cores 0-3 not unlock/unmask them
Post edited April 10, 2012 by DCT
avatar
SzFeri82: Hey you still answered for my older unedited comment, are you sure you tried this? http://www.robpol86.com/index.php/ImageCFG

In the instructions it says:
"0x0f = 15 = CPU0, CPU1, CPU2, and CPU3 (1+2+4+8 = 15) "
So I guess you can set up your chosen cores, no?
So I assume:

imagecfg -a 0x15 "C:\gog.com\anachronox.anox.exe
avatar
DCT: Tried that too all that does is mask cpu cores 0-3 not unlock/unmask them
0x0f would have been the correct as it's HEXA :)
So still doesn't work?
Post edited April 10, 2012 by SzFeri82
avatar
DCT: Tried that too all that does is mask cpu cores 0-3 not unlock/unmask them
avatar
SzFeri82: 0x0f would have been the correct as it's HEXA :)
So still doesn't work?
Nope still is only running running on core 0