Posted September 23, 2013
Hi folks!
This may appear a stupid question, but then again I've seen many weird bugs...
First of all: I'm playing on normal difficulty.
After beating the hive I got back to Sender Station and from there went directly to Anachronox to get rid of those damn bipidri pics, that happen to disappear from time to time. I noticed that every heal grease (the simple 100 hp healing one) I picked up pretty much at the game's beginning was back at its former place, including the first one outside Rowdy's, when Fatima tells you how to use it by pressing F5...
Plus there's a thug standing next to one the transition tunnels, who neither attacks nor can be talked to. The guy wasn't around the last time I went this way and I'm pretty sure he's the buggy twin of one of the game's first enemys.
That made me become somewhat suspicious.
Now, back at SS, I went ahead in game's progress (going down the Routubes the second time) and faced the enemys I fought like 8 hours and 8 levels ago and all of a sudden they are pretty hard , dealing like 300 dmg to me (around 2000 hp) and my weapons don't do as much damage as they used to do (formerly 800- 1000, now 400-500 dmg).
EDIT: forgot to mention that these enemys have about four times the amount of hp they had on first encounter ( 2000-2500 hp).
I got to know the game to be quite easy when it comes to fighting- didn't need to use any heal grease for the past 4 dungeons. So this sudden rise in difficulty has me wonder....
Does the enemy's level (if there's one in the first place) conform to the player's? Like auto balancing?
Or is this a bug changing the difficulty to hard?
Yeah, it IS a stupid question, but just think of Deus Ex back then... every bug imaginable does appear sooner or later :p
Thanks.
This may appear a stupid question, but then again I've seen many weird bugs...
First of all: I'm playing on normal difficulty.
After beating the hive I got back to Sender Station and from there went directly to Anachronox to get rid of those damn bipidri pics, that happen to disappear from time to time. I noticed that every heal grease (the simple 100 hp healing one) I picked up pretty much at the game's beginning was back at its former place, including the first one outside Rowdy's, when Fatima tells you how to use it by pressing F5...
Plus there's a thug standing next to one the transition tunnels, who neither attacks nor can be talked to. The guy wasn't around the last time I went this way and I'm pretty sure he's the buggy twin of one of the game's first enemys.
That made me become somewhat suspicious.
Now, back at SS, I went ahead in game's progress (going down the Routubes the second time) and faced the enemys I fought like 8 hours and 8 levels ago and all of a sudden they are pretty hard , dealing like 300 dmg to me (around 2000 hp) and my weapons don't do as much damage as they used to do (formerly 800- 1000, now 400-500 dmg).
EDIT: forgot to mention that these enemys have about four times the amount of hp they had on first encounter ( 2000-2500 hp).
I got to know the game to be quite easy when it comes to fighting- didn't need to use any heal grease for the past 4 dungeons. So this sudden rise in difficulty has me wonder....
Does the enemy's level (if there's one in the first place) conform to the player's? Like auto balancing?
Or is this a bug changing the difficulty to hard?
Yeah, it IS a stupid question, but just think of Deus Ex back then... every bug imaginable does appear sooner or later :p
Thanks.
Post edited September 23, 2013 by boobybobby