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Humans, Day 32

For every city, we have also a burnt husk.
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Mimo: Always worth it to hurry the last tiny bit when it's a fraction of your production.

See Heaven Games Strategy: [url=http://aow2.heavengames.com/library/strategy/hurryingproduction.shtml ]LINK[/url]

A pain in the arse to micromanage like this, but obviously worth it.
I've got to say this is really nifty trick.
Already used it and it sure is helpful.
Had 80 production and wanted to build Champions Guild for 250, it would usually take 4 turns but thanks to it I got it in 3 for extra 10 gold. Not bad at all.
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Mimo: Always worth it to hurry the last tiny bit when it's a fraction of your production.
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Vitek: I've got to say this is really nifty trick.
You're not in this thread and therefore you are not allowed to use this dirty little trick. You'll need to go back and replay those turns on the other maps. You're a big fat cheater!

Dammit, I don't like playing with a level playing field.
Is it fear I hear in your words?
Yes, fear me.
Tremble and despair!
I am coming for you.
Goblins, Day 33

TS
Yaka, Day 33

Marching forward. Not sure if we have enough feet on the ground though...

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Humans, Day 33

Feels like 6th century Italy
Goblins, Day 34

That's a mighty pretty army you have there. Shame if something happened to it.

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Yaka, Day 34

That's a lot of frost bolt equipped shooters scurrying towards the safety of the walls. Too bad. I wouldn't mind meeting them in the open instead.

Should be a large battle tomorrow unless something radical occurs.

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Humans, Day 34

We nearly died to a Goblin sneak attack, but they miscalculated them and we saw them coming, at the edges of vision provided by our Wizard's Tower.

glade runners everywhere.
Goblins, Day 35

Lost a battle that I really should have won. Stupid RNG preventing me from being the last player eliminated.

Mimo has this one in the bag.

TS

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southern: We nearly died to a Goblin sneak attack, but they miscalculated them and we saw them coming, at the edges of vision provided by our Wizard's Tower.
What gave me away? Did you see the units?
Yaka, Day 35

We sent Mab to the void, but could not finish the job. A balloon survived two fireballs and at least ten attacks of hurled lightning before the 25 turn limit on combat ended.

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Humans, Day 35

We easily defeated the three minotaurs and hero and rogue sent against us - our knight had at least 2 HP left at the end of that, A shame they got stuck up in this corner of the map in the first place....
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Bookwyrm627: Goblins, Day 35

What gave me away? Did you see the units?
You were one tile too close. What even is the vision range of a Wizard's Tower, is it the same as a Watchtower?
Post edited May 05, 2017 by southern
Goblins, Day 36

After darkness fell, they attacked. Of all the enemy, only the hero and a lowly paladin so much as blinked at the useless walls. The cats swarmed the poor, stupid frostlings, and my incompetent minions were barely able to kill one of the attackers. As usual, if you want something done, you have to do it yourself, but there were too many even for me.

My lone balloon was easily the best warrior I've commanded since coming to this god-forsaken valley, refusing to fall to the enemy's lightning strikes.

I've punished my minions and given my few survivors their pensions. I'm going home.

TS

ooc: Seriously Mimo, I was not at all fooled by your protestations about walls. More than 8 frostthrowers, and not a single one of your units get frozen. I did get to see one of MY frost throwers get frozen, though.

Burning my own stuff is the most damage I've done to any of my opponents all game. FROM HELL'S HEART I STAB AT THEE!

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southern: our knight had at least 2 HP left
3 hp left. I wondered just how close my hero got to the finish line before fumbling everything.

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southern: You were one tile too close. What even is the vision range of a Wizard's Tower, is it the same as a Watchtower?
I counted out 7 tiles, which seemed to be the right range to be just out of your vision, based on some of my test counts. Not that testing is worth a boop, apparently.

Were you able to see the units themselves, or did the hero aura give them away?
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Post edited May 06, 2017 by Bookwyrm627
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Bookwyrm627: I counted out 7 tiles, which seemed to be the right range to be just out of your vision, based on some of my test counts. Not that testing is worth a boop, apparently.
Not 100% sure but I think tower vision range increases with its level a bit.