Posted March 15, 2020
Bookwyrm627: Look at the guards in all those directions. If they don't stick together, none of them kill anything at all because none of them have any support.
Arnuz: Oh I didn't mean on their own, I meant with archers once the first few are built. The start is slow that's granted, but it seems to be the same for every player. I personally like this, not in every map, but in this map - it gives a feeling of identity to the map. I put together archers and orc cav from starting cities, along with a ram or two, and sent them off in a different direction from my leader stack.
I admit, maybe I misran my side. I was thinking guards wouldn't come out from behind the walls unless I had a way to break them, but a quick test indicates they did charge out if I had a spell caster in range.