Arnuz: FM warships' main drawback is being several turns behind the leader, because of build time. 4 turns plus reaching might mean 30-40% of the decisive frst 20-25 turns. And they're often slower than the leaders, although they can bring the leader back in the action very quickly from some target in an impasse.
Don't get me wrong, they are useful, especially to lug around stacks of archers but with Southern's items list troops matter relatively less. So when you compare with haste and flight, well, there's no comparison.
FM almost is Wind Walking, except earlier to reach, cheaper to cast, and cheaper to maintain. Correct me if I'm wrong, but the only things WW does that FM doesn't is let the unit cross water, cross lava, and interact with Air Mastery.
In this map, boats would have been much faster than my leader stack. DS have 32 move compared to spiders 28, and FM would let them cross all the terrain at only 4 move per hex.
Haste is good if you have the mana, but it is very expensive very quickly to support on a serious number of units. I couldn't afford it, especially since I didn't have any way of healing except time.
I agree about the items, though. I thought I was just about set when I acquired Fire, Lightning, Cold, Magic, and Death immunity from only 3 item slots, but it still couldn't compete with the Entangle Strike, Life Stealing, healing from Life magic, and the masses of (altered stat!) units from Dominate.
Bookwyrm627: Out of curiosity, what did you have your birds doing?
Arnuz: I've summoned far less than you. Mostly keeping an eye on the dark elf leader - moving in and out of his vision each turn. Oh - and helping with walled cities - one bird can force the battle to start without any wall crusher. A medalled up eagle with bless and enchanted weapon is quite powerful! Yes, dark gift if the worst buff, even fire halo is better.
Ah. Spiders took care of keeping my leader stack in combat. Sending birds with anything else for walls would have been ineffective, since the birds would have died before the fighting finished and pushed me out; I was stuck using rams.
Dark Gift is lovely for melee offense, between the boost to Damage and Death Strike boosting that further.