Posted April 08, 2014
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Sævius
New User
Registered: Jan 2013
From Russian Federation
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Xerberus86
New User
Registered: Dec 2012
From Germany
Posted April 08, 2014
just some heads up for you, dwarf fortress is one of ... if not THE best (fantasy) simulation game, the content is overwhelming and if you get past the initial learning curve then you can expect hundreds of hours of fun, but new players can get turned off quite quickly by the difficulty (which to some degree mainly stems from the quite bad UI and no real manual besides the wiki).
also one thing i forgot, when you use the starter pack i linked (strongly recommended) then you have to manual rebind the keys for zooming in / out (which are normally at the mousewheel, but after all the mods, the mousewheel is for changing the elevation level now).
also one of my favorite illustrations about dwarf fortress:
[url=http://dwarffortresswiki.org/index.php/v0.31:Stories/Bronzemurder]http://dwarffortresswiki.org/index.php/v0.31:Stories/Bronzemurder[/url]
..and remember to have FUN
Edit: another very important tip: NEVER ever sell elves wood! in dwarf fortress lore trees are their kin and if you sell them wooden items or even wooden barrels / boxes where your merchandise is stored then they get angry and can / will declare war on you after some time. of course that is also part of the FUN. killing some elves and using their bones to carve bolts to kill more elves is quite economical :D. if you want to sell them goods then select the items individually instead of the wooden container (which would select the whole container with items which is easier but in terms of elven trader tends to get you at war with them).
also one thing i forgot, when you use the starter pack i linked (strongly recommended) then you have to manual rebind the keys for zooming in / out (which are normally at the mousewheel, but after all the mods, the mousewheel is for changing the elevation level now).
also one of my favorite illustrations about dwarf fortress:
[url=http://dwarffortresswiki.org/index.php/v0.31:Stories/Bronzemurder]http://dwarffortresswiki.org/index.php/v0.31:Stories/Bronzemurder[/url]
..and remember to have FUN
Edit: another very important tip: NEVER ever sell elves wood! in dwarf fortress lore trees are their kin and if you sell them wooden items or even wooden barrels / boxes where your merchandise is stored then they get angry and can / will declare war on you after some time. of course that is also part of the FUN. killing some elves and using their bones to carve bolts to kill more elves is quite economical :D. if you want to sell them goods then select the items individually instead of the wooden container (which would select the whole container with items which is easier but in terms of elven trader tends to get you at war with them).
Post edited April 08, 2014 by Xerberus86
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KingCrimson250
ayy lmao
Registered: Feb 2011
From Canada
Posted April 09, 2014
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Sævius
New User
Registered: Jan 2013
From Russian Federation
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KingCrimson250
ayy lmao
Registered: Feb 2011
From Canada
Posted April 09, 2014
I don't have an elvish harlot doing sexy poses on my main menu screen. The main menu screen displays whichever leader you played as last, so I think right now I've got a rat-faced Goblin Rogue giggling madly on my main menu screen.
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Senteria
GOG Café Admin
Registered: May 2011
From Netherlands
Posted April 09, 2014
I'm disappointed in my expectations for this game, cause I never imagined I'd get so addicted.
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Sævius
New User
Registered: Jan 2013
From Russian Federation
Posted April 10, 2014
Jedem das Seine.
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KHHill91
New User
Registered: Feb 2011
From United States
Posted April 11, 2014
Although I cannot say whether I agree with the OP's assessment since I have never played the new AoW, I can identify with some of his general comments.
Rodor: I didn't expect much from AoW3. Just because I see the overall trend in modern gaming industry. The overall trend in the gaming industry being putting the depth into the 3D graphics instead of the game?
Nonetheles I preordered it, for the first time in my life. . . .
I have never pre-ordered a game. I would rather wait until a good while after the release, after the price has been reduced and the game has been patched and there has been some testing of time. I also have trouble with online drm management. Re-makes are hard to resist.
I don't care a fig about 3D graphics, I sincerely believe that 3D makes games even worse that they could be - but in this case I won't tell about graphics, 'cause graphics can add or substract nothing if Game itself is Dead.
It sounds like you are old school. :)
Look at Eador Genesis (made by one man), look at Dominions and Conquest of Elysium (made by two men)... These people believe in their own fairy-tale.
I played some Fantasy Wars, but did not finish because then I discovered Genesis. I put a lot of time into Genesis, but have trouble finishing because I put too much time into trying to make 8 level 30 heroes on a tiny shard, wondering how long it will take to finish. I am not sure what the other two games you mention are like.
Currently I am learning how to play Master of Magic on any level, and the original Master of Orion on Impossible.
I played the original Age of Wonders and I like the story, but have never finished. Maybe I should do that this weekend, just as the good guys.
Do the people here think I should try to pick this one up on a sale?
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Nonetheles I preordered it, for the first time in my life. . . .
I don't care a fig about 3D graphics, I sincerely believe that 3D makes games even worse that they could be - but in this case I won't tell about graphics, 'cause graphics can add or substract nothing if Game itself is Dead.
Look at Eador Genesis (made by one man), look at Dominions and Conquest of Elysium (made by two men)... These people believe in their own fairy-tale.
Currently I am learning how to play Master of Magic on any level, and the original Master of Orion on Impossible.
I played the original Age of Wonders and I like the story, but have never finished. Maybe I should do that this weekend, just as the good guys.
Do the people here think I should try to pick this one up on a sale?
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Sævius
New User
Registered: Jan 2013
From Russian Federation
Posted April 11, 2014
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To clarify, let's see on Mass Effect e.g. or something similar. No need to turn your fantasy ON. This world is planned and made to the last detail. Your role is only to push buttons YES or NO in necessary moments.
To the contrary, let's see on Master of Magic. No history for this world. I can barely see the contours of units. My fantasy is ON. I turn into the co-creator of this world. I draw the units, cities, events in my imagination. It became my personal story in my personal world. That's why I like old graphics and old games in overall. The pinnacle would be text RPGs or ASCII-roguelikes. It's hard but I try to get into them :)
See above.
Post edited April 11, 2014 by Rodor
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KHHill91
New User
Registered: Feb 2011
From United States
Posted April 11, 2014
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Although there was not much strategic depth to the game, the sandbox aspect was great! There was so much to explore. I would only recommend it, however, if you played it 25 years ago - and then you would not have my recommendation, but your own.
The era I like best is just when sound moved away from the PC speaker. Now the game can include real music, set the atmosphere, and augment the imagination. It is also a reason why I like fantasy games better than space games.
Fantasy music > Space music
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Sævius
New User
Registered: Jan 2013
From Russian Federation
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UniversalWolf
Quasi-Teetotaler
Registered: Aug 2011
From United States
Posted April 13, 2014
I think this is the point that has been missed by every game that has tried to use MoM's mechanics: MoM is so great because every time you play it generates its own story.
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BlaneckW
商鞅
Registered: Jul 2011
From United States
Posted April 13, 2014
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mothwentbad
New User
Registered: Apr 2010
From United States
Posted April 16, 2014
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I loved SM. I love Aow3
I thought Genesis was one of the worst titles I have played in years.
However, I had never heard of CoE3 so thanks for mentioning it!
As far as the OP goes, I have felt something like that before about other games, but I can't really take anything home from it without more effort at making an actual case for what about AoW3 is different and why that hurts the game. I really liked AoW1 except for some AI and balance issues, and I thought AoW2 added too much research stuff that bogged the game down when there was already enough depth.
I will probably eventually pick up AoW3 on sale. I can't right now, but I do want to know what I'd be getting into.
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verwurster
New User
Registered: Aug 2012
From Germany